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Spider Queen: Hungry Craft(蜘蛛女王:饥饿工艺)

Spider Queen: Hungry Craft(蜘蛛女王:饥饿工艺)

MOD
Become the Spider Queen in a Forge 1.20.1 survival transformation mod with spider abilities, daylight weakness, custom potions, spider beds, and human hunters.
by MJyang
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Updated Oct 14, 2026
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Adventure and RPG Food Magic Mobs
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Spider Queen: Hungry Craft

Spider Queen: Hungry Craft is a spiritual successor to the classic Spider Queen mod. You play as a spider queen: stronger than Steve, but bound by spider instincts and weaknesses.

See the Files tab for supported Minecraft versions and loaders.

Core Features

Higher base stats than Steve: base armor, bare-hand mining equivalent to stone tools, increased damage against mobs, and health regeneration even without full hunger.

Faster hunger drain due to a stronger body.

Can see in darkness like a vanilla spider. However, bright light and daylight cause Blindness.

Day Vision potion: crafted with Glow Ink Sacs, obtainable in survival, prevents light-induced Blindness.

Spider Bed: surround a 3x3 area with logs and shoot your own cobwebs into it. Only your own webs work. The webs become a Spider Bed, usable only during the day. Vanilla beds still work at night, so you can sleep around the clock.

New worlds start at night by default.

Vanilla zombies, skeletons, and spiders are neutral unless you attack them first.

Silk: spend 2 hunger to fire silk projectiles. Mobs with less than 20 HP that are not web-immune can be cocooned. Right-click to eat a cocooned mob, or break it to store it temporarily. Hunger restored depends on the mob's hitbox size. Works with most modded mobs.

If a cocoon fails, the target receives a stacking Silk Entangle slow. Higher stacks increase cocoon chance. Failed shots create temporary cobwebs. As a spider, you are only slightly slowed by webs. Useful for landing webs and restoring oxygen underwater.

Legacy SQMod web elements: poison immunity; eating poisonous food or drinking poison grants a temporary enchantment with particles. Your webs become poison webs that poison mobs. Eating Blaze Powder grants a fire enchantment; fire webs ignite mobs.

Villagers flee from you and start with higher trade prices. Iron Golems are friendly and will hug/carry you.

Human mobs: low-, mid-, and high-gear variants appear in Creative; they are the same base creature with different equipment. The old SQMod human-loading bug is fixed.

Chad Steve: wields a Thunder Hammer that deals 25 AOE damage. He looks scary, but can be defeated with good movement.

New Content

Toggleable active wall-climbing skill with configurable keybind.

Empowered attack: costs 2 hunger; your next hit deals x2 damage and applies Poison and Wither.

Spirit Avatar / True Form: at full hunger, press the transform key 3 times to become a Giant Spider. Gain high armor and super armor, but hunger drains faster. Reverts when hunger is empty.

Giant Spider form: cannot use items; bare-hand mines obsidian; attack becomes an AOE Giant Spider Bite; movement speed increases; silk fires multiple projectiles; empowered attack still works; jump slam causes an explosion and knockback; tramples plants and trees.

Giant form cannot wall-climb, but holding the climb key consumes hunger to charge forward, making it very efficient for chopping trees.

Devour: in Giant form, eat the mob in front. The HUD shows swallowed mobs; hunger is awarded after they are fully digested. You can swallow almost any non-boss mob, including large composite mobs like Naga. Bosses such as the Warden, Wither, Ender Dragon, Twilight Forest Hydra, etc. cannot be devoured.

Swallowed mobs can attack you from inside. Hold the devour key to spit them out, or you may become a cyber Iron Fan Princess. This uses a real stomach space and can be used in PVP.

 

Version 0.2.7 Update

This is a major content update focused on silk management, mobility, human encounters, and—most importantly—the Spider Queen's own brood.

Silk Reserve

Silk no longer consumes hunger immediately.

The Spider Queen now has a separate Silk Reserve. Firing silk consumes this reserve first, and only starts draining hunger after the reserve is depleted.

Silk regenerates over time, and the higher your current hunger level is, the faster it regenerates.

This makes silk much more practical for exploration and combat while keeping hunger as an important fallback resource.

Humans Now Spawn Naturally

Steve-type human mobs are no longer Creative-only encounters.

They can now spawn naturally in the world, making daytime exploration considerably more dangerous for the Spider Queen.

Spider Grappling Hooks

A new series of craftable Spider Grappling Hooks has been added, with multiple upgrade tiers.

Higher-tier hooks have greater range.

Right-click to fire the hook. Activate it again to pull yourself toward the anchor point.

The hook can also catch creatures and pull them toward you. If the target is too large to be pulled, the result is reversed—you will be pulled toward it instead.

The hook can remain attached while you move away, allowing you to create an anchor point and pull yourself back later.

Spider Queen Sniff

A new active ability, Spider Queen Sniff, allows you to sense nearby creatures and reveal their positions.

Useful for hunting, locating hidden enemies, or finding that one last Raider who refuses to end the raid.

Light Sensitivity Rework

Bright light no longer causes instant Blindness.

Instead, exposure to strong light applies the new Light Sensitivity effect. Its negative effects build up gradually rather than immediately disabling your vision.

This keeps daylight dangerous without making brief exposure excessively punishing.

Spider Brood

The Spider Queen can now begin building a real spider army.

Eating cocooned creatures has a chance to produce a Spider Egg.

Place the egg on the ground and, after roughly 10 seconds, it will hatch into an Imp Spider.

Spiders can also be carried as items and deployed again later.

Spider Eggs can additionally be incubated inside creature cocoons. Different cocooned creatures can produce different spider species.

Queen Scepter

To properly command a growing brood, the Spider Queen can craft a Queen Scepter.

The scepter introduces RTS-style unit control:

  • Select individual spiders or groups of spiders.
  • Box-select multiple units.
  • Order spiders to move to a location.
  • Order them to attack a specific target.
  • Tell selected spiders to hold position, follow you, patrol, or freely hunt nearby enemies.
  • Quickly select visible spiders or spiders of the same type.
  • Rally your brood back to protect the Queen.
  • Hold Shift to open a radial command wheel instead of memorizing every keybind.

The goal is to make controlling a large brood feel closer to commanding an army than managing ordinary Minecraft pets.

New Spider Species(2026.10.7)

Different cocoons can now produce different combat units.

Imp Spider
A cheap, weak unit designed for rapid deployment.

Brood Spider
A basic combat spider with slightly better stats than an Imp Spider.

Zombie Spider
Has 40 HP. Its active ability, Berserk, temporarily increases Speed and Strength.

Skeleton Spider
A ranged unit that can switch between normal arrows and web ammunition.

Creeper Spider
Faster and tougher than a normal spider. Its active ability is Mega Explosion, causing it to self-destruct without friendly fire. If killed normally, it still produces a smaller explosion that does not destroy blocks.

Chrono Spider
Hatched from Enderman cocoons. Its active ability allows it to teleport toward a position chosen by the player.

Drowned Spider
Can throw tridents at enemies. Its active ability launches a special trident and summons lightning at the target location.

Additional variants such as Stray Spiders and Husk Spiders have also been added.

Infested Steve — “Bad Brother”

Steve cocoons can hatch into a special unit: the Infested Steve, also known as the “Bad Brother.”

Unlike normal spiders, it keeps the human body, armor, and weapons of the original Steve.

In-universe, three Imp Spiders are effectively piloting the body from the inside.

When an Infested Steve dies, those three Imp Spiders burst out.

Spider Egg Arrows and Spider Mines

New brood-deployment weapons and traps have been added.

Spider Egg Arrows provide another way to deploy spider forces.

Spider Mines can be activated using Redstone, Flint and Steel, or remotely through the Queen Scepter.

When triggered, a Spider Mine explodes and releases eight Imp Spiders at once.

These tools are intended to make Imp Spiders less like weak, underfed pets and more like disposable troops that can be deployed rapidly during combat.

Spider Triggers

A new Spider Trigger block can detect creatures approaching its area.

When triggered, the Spider Queen receives an alert containing the detected creature's position, and the trigger also emits a Redstone signal.

The trigger can be disguised: right-click it while holding a block to change its appearance.

Like a real spider sensing movement through its web, the Queen can use these triggers as an early-warning network around her territory.

Brood Veterancy

Your spiders can now become stronger through combat.

Brood units have three veterancy ranks:

Normal → Veteran → Elite

After killing enough creatures, a spider advances to the next rank.

Each promotion increases its health and attack power, allowing experienced members of your brood to become noticeably more valuable over time.

蜘蛛女王:饥饿工艺

蜘蛛女王:饥饿工艺 是经典 蜘蛛女王 模组的精神续作。你将扮演蜘蛛女王:比史蒂夫更强,但必须遵循蜘蛛的生理规则与弱点。

支持 Minecraft Java 版。支持版本与加载器请查看 Files 页面。

核心特性

基础数值高于史蒂夫:拥有基础护甲,空手挖掘力相当于石工具,攻击怪物伤害更高,且无需饥饿值回满即可回血。

身体更强,代价是饥饿消耗更快。

像原版蜘蛛一样可在黑暗中视物。但在白天或光线较亮处会获得失明效果。

昼视药水:用发光墨囊合成,可在生存模式获得,免疫光照造成的失明。

蜘蛛床:用原木围出 3x3 区域,并向内射满自己吐出的蛛网(直接摆放原版蛛网无效)。蛛网会变成蜘蛛床,仅白天可睡。原版床仍可在晚上使用,因此可以无缝衔接一直睡。

新建世界默认夜晚开局。

原版僵尸、骷髅、蜘蛛等怪物不会主动敌对,除非你主动攻击。

吐丝:消耗 2 点饥饿值发射蛛丝子弹。血量低于 20 且不免疫蛛网的生物可被网住。右键可直接吃掉,或打掉后暂时存入背包。恢复饥饿值取决于生物碰撞箱大小。兼容大多数 mod 生物。

若未能网住生物,会施加可叠加的“蛛丝缠绕”减速效果;层数越高,越容易被网住。未网住时会在地上生成临时蜘蛛网。作为蜘蛛,你踩网只会小幅减速。可用于落地网、水下恢复氧气等玩法。

老版 SQMod 元素蜘蛛网:免疫中毒;吃掉中毒食物或喝下中毒药水会获得临时附魔与对应粒子,期间吐出的网变为毒蜘蛛网,无法网住生物,但会生成毒网使生物中毒。吃烈焰粉可获得火属性附魔,发射火焰蛛网点燃生物。

村民看到你会逃跑,且初始交易价格更高。铁傀儡仍然友好,会热情地给你亲亲抱抱举高高。

人类生物:创造模式下可看到低、中、高三种战备的人类生物,本质是同一种生物,仅装备不同。老版 SQMod 的人类无法加载 bug 已修复。

高人史蒂夫:手持雷霆大锤,一锤造成 25 点 AOE 伤害。看似恐怖,但灵活走位即可击败。

新增内容

可开关的主动爬墙技能,按键可自行配置。

强化普攻:消耗 2 点饥饿值,下一次伤害 x2,并施加中毒与凋零。

武魂真身系统:饥饿值满时,连按 3 次变身键变为巨型蜘蛛,获得高额护甲与霸体效果,但饥饿消耗加快;饥饿耗尽会强制变回原形。

巨蛛形态:无法使用道具;徒手挖掘黑曜石;攻击变为 AOE 巨蛛噬咬;移动速度加快;吐丝可一次发射多枚蛛丝子弹;强化普攻仍可使用;跳跃砸地会产生爆炸并击飞生物;移动会踩倒植物与树木。

巨蛛形态无法爬墙,但按住爬墙键会消耗饥饿值向前冲撞,非常适合高效砍树。

吞噬:巨蛛形态下可直接吃掉面前的怪物。右下角 HUD 会显示被吞掉的生物,彻底消化后结算并增加饥饿值。理论上可吞下除坚守者、凋零、末影龙、暮色森林九头蛇等 Boss 之外的一切生物,甚至兼容娜迦这类大型组合怪。

被吞掉的生物可在你体内攻击你。长按吞噬技能键可将它们吐出,否则你可能变成“赛博铁扇公主”。该功能使用真实的胃部空间,也可用于 PVP。

 

0.2.7 版本更新(2026.10.7)

这是一次大型内容更新,重点扩展了蛛丝资源、移动能力、人类生态,以及最重要的——蜘蛛女王自己的蜘蛛军团。

储丝度

吐丝现在不会立刻消耗饥饿值。

蜘蛛女王新增了独立的 “储丝度”。发射蛛丝时会优先消耗储丝度,只有储丝度耗尽后,继续吐丝才会开始消耗饥饿值。

储丝度会自动恢复,而且玩家当前饥饿值越高,恢复速度越快。

这样一来,吐丝在探索与战斗中可以更加频繁地使用,同时饥饿值仍然是储丝耗尽后的重要备用资源。

人类开始自然生成

史蒂夫类人类生物不再只是创造模式中的测试生物。

他们现在可以在世界中自然刷新,因此白天地表探索也会变得更加危险。

蜘蛛抓钩

新增了一系列可以在生存模式合成并逐级升级的 蜘蛛抓钩。

抓钩等级越高,可使用的距离越远。

右键发射抓钩,再次使用即可把自己拉向抓钩所在的位置。

抓钩不仅能用于移动,也可以抓住生物并把它们拉向自己。

如果目标体型过大,无法被你拉动,那么情况会反过来——你会被拉向它。

抓钩还可以在你离开后继续保留锚点,因此可以先把抓钩留在某个位置,自己走远之后再把自己拉回来。

蛛后嗅探

新增主动技能 “蛛后嗅探”。

使用后可以感知附近生物并显示它们的位置。

无论是主动狩猎、寻找隐藏敌人,还是寻找那个死活不肯出来结束袭击的最后一个掠夺者,都非常实用。

畏光机制重做

强光现在不会再瞬间让蜘蛛女王失明。

取而代之的是新的 “畏光” 负面效果。

暴露在强光环境中时,负面效果会逐渐累积,而不是刚刚走到太阳下面就立刻失去视野。

白天仍然危险,但短暂接触强光不会再过度惩罚玩家。

蜘蛛军团

蜘蛛女王现在终于可以真正开始建立属于自己的蜘蛛军队。

吃掉被蛛丝包裹的生物茧时,有概率获得一颗 蜘蛛卵。

把蜘蛛卵放在地上,大约 10 秒后会孵化出一只 小鬼蜘蛛。

蜘蛛也可以被收起并作为物品携带,之后重新部署。

此外,还可以把蜘蛛卵放入装有生物的茧中进行孵化。

不同种类的生物茧,可以孵化出不同种类的蜘蛛。

女王权杖

为了真正指挥越来越庞大的蜘蛛军团,现在可以制作 女王权杖。

女王权杖加入了一套类似 RTS 游戏的部队控制系统:

  • 单独选择蜘蛛或选择一整组蜘蛛
  • 框选多个单位
  • 命令蜘蛛移动到指定地点
  • 命令蜘蛛攻击指定目标
  • 命令选中的蜘蛛驻守、跟随、巡逻或自由攻击
  • 快速选中视野内的蜘蛛
  • 快速选中同一种类的蜘蛛
  • 当蜘蛛女王遭遇危险时,召集蜘蛛大军前来勤王
  • 如果不想记大量快捷键,可以按住 Shift 打开轮盘式指挥菜单

目标不是把蜘蛛做成普通 Minecraft 宠物,而是让玩家真正拥有一种指挥军队的感觉。

新增蜘蛛种类

不同生物茧现在可以孵化出不同的战斗单位。

小鬼蜘蛛
数值较低,但可以快速获得和大量部署,是最基础的杂兵单位。

普通蜘蛛
基础战斗单位,整体数值略高于小鬼蜘蛛。

僵尸蜘蛛
拥有 40 点生命值。主动技能为 “狂化”,短时间获得速度与力量加成。

骷髅蜘蛛
远程单位,可以在普通箭矢和蛛网弹药之间切换。

苦力怕蜘蛛
拥有比普通蜘蛛更高的生命与速度。主动技能为 “大爆炸”,直接进行无友伤的自爆。如果被敌人正常击杀,也会产生一次不会破坏方块的小型爆炸。

超时空蜘蛛
由末影人的茧孵化。主动技能可以向玩家指定的位置进行一次快速位移。

溺尸蜘蛛
可以向敌人投掷三叉戟。主动技能会向指定地点投掷特殊三叉戟,并召唤雷电。

此外还加入了 流浪者蜘蛛、尸壳蜘蛛 等其他变种。

被感染的史蒂夫——“坏兄弟”

史蒂夫的茧可以孵化出一个非常特殊的单位:被感染的史蒂夫,也就是“坏兄弟”。

它不像普通蜘蛛一样改变身体,而是保留原本史蒂夫的人形、盔甲以及武器。

按照设定,相当于有三只小鬼蜘蛛钻进了史蒂夫体内,在里面“开高达”。

因此,当坏兄弟死亡时,会从尸体中爆出 三只小鬼蜘蛛。

蛛卵箭与蜘蛛地雷

新增了更多用于快速部署蜘蛛军团的武器与陷阱。

蛛卵箭可以作为另一种部署蜘蛛单位的方式。

蜘蛛地雷则可以通过红石信号、打火石,或者女王权杖远程引爆。

地雷触发后会发生爆炸,并且一次性放出 8 只小鬼蜘蛛。

这些设计的目的,是让小鬼蜘蛛不再只是“营养不良的普通蜘蛛”,而是成为一种可以快速生成、快速部署、用于消耗战和突袭的杂兵单位。

蜘蛛触发器

新增 蜘蛛触发器。

当有生物进入触发范围后,蜘蛛女王会收到警报,并得知该生物出现的大致位置。

同时,触发器还会输出红石信号。

玩家可以手持方块右键触发器,改变它的外观进行伪装。

就像现实中的蜘蛛能够通过蛛网感知猎物一样,蜘蛛女王可以利用这些触发器,在自己的领地周围建立一整套预警网络。

蜘蛛升变系统

蜘蛛军团现在拥有类似 RTS 游戏的战斗升变机制。

蜘蛛分为三个等级:

普通 → 老兵 → 精英

击杀一定数量的生物后,蜘蛛就会晋升。

每次晋升都会提高生命值与攻击力,因此那些跟随玩家经历过大量战斗的老兵蜘蛛,会逐渐成长为真正值得保护的精锐单位。

spiderqueen_hungrycraft-forge-1.20.1-0.2.7-beta.jar
MC Client, 1.20.1, Forge, Server
Beta 2026-10-07 Get
spiderqueen_hungrycraft-forge-1.20.1-0.1.0-beta.jar
MC Client, 1.20.1, Forge, Server
Beta 2026-09-18 Get
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