Spell Trigger is a compatibility mod that connects TaCZ with Iron’s Spells ’n Spellbooks
Players can imbue spells into TaCZ firearms through the Arcane Anvil and trigger the bound spell when a bullet hits an entity or block.
Spell Trigger adapts spells based on their actual execution mechanics. It currently supports projectile, splash-area, beam, breath, continuous, movement, buff, summoning, and selected special-mechanic spells.
The mod adds a magic circle that follows moving targets. Continuous spells are cast from the center of this circle.
While a magic circle is being maintained, press the Iron’s Spells cast key (V by default) to interrupt the spellcasting manually.
# Allow extracting an inscribed spell from a gun as a scroll at the inscription table.
allowGunScrollExtraction = false
# Allow gun-triggered spells to ignore existing cooldowns and avoid adding new cooldowns.
ignoreCooldown = false
# Allow gun-triggered spells to cast without consuming or requiring mana.
ignoreManaCost = false
# Allow tamed TaCZ gun users, such as Touhou Little Maid maids, to cast using their online owner's spell resources.
allowTamedGunCasting = true
Spell Trigger should support spells added by Iron’s Spells ’n Spellbooks addons in theory. Spells with unusual casting mechanics may not work correctly.
Compatibility issues may occur when using other dependency versions.