Simple Waypoints
A lightweight client-side waypoint mod for Minecraft. Create personal markers, see them through walls with distance display, and receive server-managed admin waypoints.
Features
How to Use
Controls
All keybinds can be changed in the config file or disabled entirely.
Server Integration
When paired with the Simple Waypoints [Server] mod, server admins can:
Admin waypoints appear with a red [A] tag and cannot be edited or deleted by players.
Configuration
Config file: `config/simple_waypoints_settings.json
{
"renderDistance": 0,
"hudDistance": 0,
"openMenuKey": "j",
"toggleHudKey": "k",
"allowHide": true,
"allowEdit": true,
"allowDelete": true,
"allowCreate": true,
"forceHudAlwaysOn": false
}
| Setting | Description | Default |
|---|---|---|
renderDistance |
Max render distance in blocks (0 = infinite) | 0 |
hudDistance |
Max HUD display distance (0 = infinite) | 0 |
openMenuKey |
Key to open menu ("none" to disable) | "j" |
toggleHudKey |
Key to toggle HUD ("none" to disable) | "k" |
allowHide |
Allow players to hide waypoints | true |
allowEdit |
Allow players to edit waypoints | true |
allowDelete |
Allow players to delete waypoints | true |
allowCreate |
Allow players to create waypoints | true |
forceHudAlwaysOn |
Force HUD always visible | false |
Modpack Example
Lock down all controls and force HUD on:
{
"renderDistance": 500,
"hudDistance": 0,
"openMenuKey": "none",
"toggleHudKey": "none",
"allowHide": false,
"allowEdit": false,
"allowDelete": false,
"allowCreate": false,
"forceHudAlwaysOn": true
}
Waypoint data is stored in: config/simple_waypoints/
Requirements