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Camera fixes and additions for Shoulder Surfing Reloaded. Standalone, adds support for Epic Fight, Better Combat, Better Lockon, Iron's Spells, Wizards, and TaCZ when those mods are installed.
| Loader | Minecraft | Integrations |
|---|---|---|
| Forge | 1.20.1 | Epic Fight, Better Combat, Better Lockon, Iron's Spells, Wizards, TaCZ |
| NeoForge | 1.21.1 | Epic Fight, Better Combat, Better Lockon, Iron's Spells |
| Fabric | 1.20.1 | Better Combat, Wizards (RPG Series) |
| Fabric | 1.21.1 | Better Combat, Wizards (RPG Series) |
Overhead preset in SSR's cycle, similar to Leawind's Third Person. One keybind: right shoulder, left shoulder, overhead. SSR's presets are per-axis and can't do a centered high overhead on their own, so this adds one.
On attack, your body and head turn with the camera so swings look forward and hits line up with the crosshair. Vanilla, modded, and Better Combat weapons.
Same as Forge on 1.21.1 / NeoForge 21, without Wizards or TaCZ yet. NeoForge 21.1+, SSR 4.22.10+. Optional: Antikythera-Studios Epic Fight 21.17.2+, Better Combat, Better Lockon, Iron's Spells.
Overhead cycle, face-camera on Better Combat attacks, sprint-backward body lock, Wizards cast body-follow. Fabric Loader 0.15+ (1.20.1) or 0.16+ (1.21.1), Fabric API, SSR (Fabric), Forge Config API Port (Fabric). Optional: Better Combat, Wizards.
config/ssrcamerafixes-client.toml:
cameraOverheadOffsetY - overhead height (default 1.2). X locked to 0 in overhead; Z comes from SSR's offset_z.disableFollowPlayerRotations - turns off SSR idle camera follow.Other offsets live in config/shouldersurfing-client.toml.
O. Right shoulder -> left shoulder -> overhead -> right.MIT