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Unofficial Scorched Guns 0.5.5: NeoForge Port brings the original Scorched Guns made by ribs experience to Minecraft 1.21.1 on NeoForge.
This port was built from the 0.5.5 release for Minecraft 1.20.1, and focuses on preserving the original mod's gritty firearm combat, custom ammunition systems, attachments, hostile mobs, structures, loot, machines, turrets and ExoSuit gameplay on a newer Minecraft version.
This port requires:
Make sure all required dependencies are installed before launching the game. The optional compatibility mods are not required - each of them only activates when it is present.
This is a NeoForge 1.21.1 port of Scorched Guns 0.5.5, not a new original mod. Nothing was rebalanced: the goal is to keep the original gameplay experience working on a newer Minecraft version while preserving the feel and systems of the source mod as closely as possible.
The port was verified on a dedicated server on the minimum supported NeoForge (21.1.150) and in the client on 21.1.250. A few purely visual details are still listed as "needs a player to confirm" in the repository's porting notes, and two Create-based recipes log a parse error when Create is not installed (inherited from 0.5.5). The complete porting notebook is in the source repository (HANDOFF.md, 71 sections, plus 23 static audits).
Original Scorched Guns concept, assets, data and gameplay belong to ribs (credits: MrCrayfish, Ribs) and the original mod's contributors. Sounds are CC0.
This project is an unofficial port to NeoForge 1.21.1; the maid compatibility is written for this port, and the Simplified Chinese translation comes from a community translation pack.
All credit for the mod itself goes to the original author - please do not report this port's bugs to them.