

Saros Player Ragdoll turns death into a real, physics-driven ragdoll moment. When a player takes lethal damage they collapse into a fully simulated ragdoll instead of just dropping dead — they flop, tumble, slide down stairs and pile up realistically.
From 1.20.1 the mod is fully standalone — it ships with its own Bullet physics engine and its own UI, so no DynamX and no ACsGuis are required. (Older 1.12.2 builds use the DynamX mod for physics.)

Real ragdoll physics 🧍
Grab & lift ✋
Revive & respawn ❤️
Two physics feels ⚙️
smooth (calm, settles naturally) or floppy (raw and loose) — switch it in the config.Commands 💻

Legacy — 1.12.2 (DynamX edition)
The original 1.12.2 build uses the DynamX Mod for its physics. When you have too few hearts you are automatically placed into DynamX's ragdoll mode, which restricts your movement and actions.
Features: ragdoll on low health · /revive [player], /respawn [player], /instantragdoll (toggle) · revive by right-clicking a downed player (a First-Aid Kit is required from Beta 2.1) · death GUI (from Beta 1.9) · customizable config · a vehicle-damage system where players take speed-scaled damage when hit by DynamX vehicles (configurable min/max).
Project Support & Usage
Hosting: For the best performance, I recommend using BisectHosting linked in the banner.
Modpacks: You are free to include my work in any modpack. Please ensure proper credit is given by providing a link to this project page.