Sandbox Cutscenes is a flexible cutscene and cinematic system for Minecraft, designed for mod developers, map makers, and content creators who need precise, scriptable control over camera movement and on-screen presentation.
Cutscenes are defined using a JSON format and can be previewed and edited in-game, or triggered programmatically through an API.
Events can be triggered:
Supported event types include:
Multiple events can be executed at any supported trigger location.
Cutscenes can be started from code using:
SimpleCameraManager.runCutscene(ResourceLocation location, Vec3 origin);
location is the resource location of the cutscene JSONorigin is the world-space origin the cutscene is positioned relative toThis allows cutscenes to be triggered from gameplay logic, other mods, or scripted systems.
An example resource pack with cutscene definitions and usage examples is available on GitHub:
https://github.com/RemagOfficial/Sandbox-Cutscenes/run/resourcepacks/cameraThings
And lastly if you want to play a mod, map or modpack that uses Sandbox Cutscenes with your friends you can do that on a server from Apex Hosting, by clicking the banner below and using code APEX25 you can get 25% off your first month of hosting and help support me to make more projects like this one!

Sandbox Cutscenes focuses on predictable behavior, clean integration, and giving creators full control over cinematic presentation without forcing a specific workflow.