Badges update automatically and link to the mod page on MineUniverse.
Rise of Heroes turns Minecraft into an RPG adventure, where every player carves out their own legend by choosing a class and growing into a true hero.
Pick your path from a roster of distinct classes — Warrior, Paladin, Berserker, Reaper, Sorcerer, and Archer — each with its own playstyle, passive abilities, and signature arsenal. Take up enchanted staffs and cast a growing library of spells, from healing light to descending beams of judgment, all fueled by your own pool of mana.
Your journey is shaped by quests: seek out the class masters scattered across the world, brave their trials against fearsome bosses, and return to claim legendary weapons and powers as your reward. A four-tier rarity system — Common, Rare, Epic, and Mythic — marks the treasures truly worth hunting for.
Along the way you'll find a rich set of utilities to support your rise: class-change tickets to switch your path, restorative potions to keep you in the fight, magical staffs and shields to wield, and optional Epic Fight support that makes every swing feel heroic.
It's time to stop merely surviving — and begin your rise. Which hero will you become?
🗡️ Class System — Warrior, Paladin, Berserker, Reaper, Sorcerer, each with unique weapons & identity
📈 Level & Stat Progression — invest points and build your own combat style
👹 Mob Level System — enemies scale from Lv.1–20 with HP, damage, and drops changing dynamically
📜 Job & Sub Quests — masters, villagers, and a dedicated Quest Book UI
🤝 Party System — teleport to allies, track them, and fight as a team
📘 Book-based UI — clean, diegetic menu for classes, quests, party, and settings
💡 Found a bug? Send a screenshot or message on Discord — I'll fix it personally ASAP.
A custom Book UI replaces cluttered menus with something that feels like part of the world.

Everything — from quests to party management — flows through this book to keep the RPG immersion consistent.

Each class starts with its own signature weapon:
| Class | Signature Weapon |
|---|---|
| 🗡️ Warrior | Katana · Yamato · Tachi |
| 🛡️ Paladin | Sword |
| ⚔️ Berserker | Great Sword |
| ☠️ Reaper | Dagger |
| 🔮 Sorcerer | Staff / Spellbook |
⚠️ Using a non-class weapon applies a −90% Attack Speed penalty — your weapon choice matters.
You level up, gain EXP, and invest in stats to shape your own build.
Every monster now spawns with a random level (1–20) that directly affects:
Experience is granted based on the monster's level, not just the player's.
| Monster Level | XP Range | Description |
|---|---|---|
| 🐾 Lv. 1–5 | 💫 10–60 XP | Early-stage monsters |
| ⚙️ Lv. 10 | 💥 100–130 XP | Mid-level enemies |
| 🔥 Lv. 15 | ⚡ ≈ 250 XP | High-tier monsters |
| 👑 Lv. 20 | 🌟 ≈ 500 XP (max) | Boss-tier threat |
📈 Higher-level monsters follow a progressive growth curve — making high-level areas truly dangerous, and truly rewarding.
The main storyline consists of 13 fully crafted main quests, forming a continuous narrative.
✨ Want to customize the story?
Join our Discord server to download the Main Quest Template.
From there you can add new quests, edit the storyline, or delete any parts you don't need — everything is fully customizable.
To locate them, a new item has been added — the Job Compass.

Talk to your master, clear their trials, and progress your job quests through the Book UI.

Once you've completed 9 main quests, you'll receive the Ancient Journey as a reward.
This item will guide you straight to your job master — no more wandering!
The Party System lets you form a team, share location, and travel together.
Press M to open the book, then head to the Map tab — create a party, invite, kick members, everything is handled there.

Have questions, feedback, balance suggestions, bug reports, or ideas for future updates?
Join our Discord server and let us know!
MCmodels Assets
Armors: https://mcmodels.net/products/16069/mage-armor-weapon-pack-lrpg-series