There are two types of customers:
Dine-In Customers
They enter the restaurant, find an available seat and wait for their order. Put the requested food on a Plate and either give it directly to the customer or place it on their table.
Takeout Customers
They wait at the Cash Register for their order. Put all requested items inside a Takeout Package and give it to them.
Customers can request between 1 and 3 food items per order.
Customers don't like waiting forever!
Their mood can change from Happy to Neutral, Impatient, Angry, and eventually Leaving.
Serving the correct food quickly improves your restaurant's reputation. Wrong orders, long waiting times, and customers leaving without food will reduce it.
Successful orders reward you with emeralds and increase your restaurant statistics and reputation.
Better food can give better rewards, and restaurants with a higher star rating receive increased payouts.
Your restaurant keeps track of things such as:
As your restaurant improves, it can attract and handle more customers.
Restaurant Manager is designed around Minecraft's existing building and food systems. Build anything from a tiny village café to a large restaurant, create your own menu, organize the interior however you want, and try to keep your customers happy.
Found a bug or have an idea for the mod? Join our Discord server and let us know!
Bug reports, suggestions, balance feedback, compatibility issues, and general feedback are all welcome.