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Regional Water

Changes how infinite water source block creation is handled
by Vexxel
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11,363 downloads
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Updated Jul 6, 2026
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This mod removes vanilla minecraft's water duplication in favor of a more regional one. By default, water sources can only be created in water biomes in the overworld.

 

You can use the generated config file to add custom biomes to a whitelist or blacklist (using biome dictionary entires), set a world height where water can regenerate, and change in which dimension water can or cannot regenerate.

 

You can set the 'reverse' value in the config to make water regenerate everywhere except in banned biomes and dimensions.

RegionalWater-1.9.0-1.0.1.jar
MC 1.9
Beta 2016-04-30 Get
RegionalWater-1.7.10-1.0.1.jar
MC 1.7.10
Release 2016-04-30 Get

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