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Realistic Blood Physics

Adds blood to the game when you or any other mob takes damage
by GuyWithGreenScreen
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64,264 downloads
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Updated Jun 30, 2026
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SUPPORT DROPPED, SORRY FOR ALL THE INCONVIENCES

 

Get past update descriptions here

 

And join our discord for suggestions, announcements, or just to chat

 

About

This mod introduces realistic blood physics to your game, making your battles more intense and immersive. Every time you take damage, blood will appear, creating a more gruesome and realistic experience.

 

 

 

Chance of Bleeding

There is a one in three chance that you will bleed when taking damage, adding an extra layer of challenge to your gameplay. You'll have to act fast to stop the bleeding, or it could cost you your life.

 

 

 

 

Bandages

The only way to stop bleeding is by crafting bandages using the new bandage material. You'll need to be quick and craft one before the bleeding becomes fatal.

 

 

 

 

 

(Only for versions 0.2.2 and up)

Blood Meter

This mod also features a blood meter that goes down when you take damage or bleed. To regenerate blood, you'll need to make sure your hunger bar is above 18 points and that you're not currently bleeding. If your blood meter reaches zero, you'll die, so managing your blood meter is crucial to survival in the game.

 

 

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Mobs Bleed

Mobs will also bleed when you attack them, and the amount of blood will depend on the damage you deal. Get ready for a bloodbath!

Development

This mod is still in development, and the creators are open to suggestions. If you have any ideas, feel free to share them in the comments below

 

No files available for download.

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