Random Crafting Table is a fully functional, server-authoritative Minecraft mod that completely randomizes crafting outputs every 5 minutes (300 seconds). Tested in-game and working smoothly, it affects both the 3x3 crafting table and the 2x2 player inventory grid. While the material layout remains unchanged, the result becomes any random item from the game's registry—including modded items and normally uncraftable blocks like spawners or dragon eggs.
It injects into the vanilla crafting logic using two independent pools: a recipe pool (to validate the layout and correctly consume materials) and a result pool (to determine the random output, sourced from Creative inventory tabs).
It guarantees "what you see is what you get" (preventing dupe exploits) and includes safeguards like empty-grid short-circuiting and a 70% difference requirement between cycles. In-game testing has confirmed normal operation, verifying both its static structure and runtime behavior.
随机合成台是一个功能完整、服务端权威的《我的世界》模组,它每5分钟(300秒)将合成产物完全随机化。经过实机测试并运行平稳,它同时影响3×3工作台和玩家背包内的2×2合成格。材料摆放方式保持不变,但合成结果会变成游戏物品注册表中的任意随机物品——包括模组物品以及原版通常无法合成的方块(如刷怪笼或龙蛋)。
它通过两个独立的池注入原版合成逻辑:配方池(用于验证摆放并正确扣除材料)和产物池(用于决定随机输出,来源于创造模式物品栏)。它保证“所见即所得”(防刷物品漏洞),并包含空网格直接短路、两轮间至少70%差异率等安全机制。实机测试已确认其运行正常,验证了静态结构和运行期行为。