Quantified API, or QAPI, is a performance framework for mods that do a bit more than just slap random async onto everything and pray it doesn't implode xd
Its goal is pretty simple: stop mods from frying the main thread and provide one shared runtime that can properly manage CPU work, parallel tasks, caching, dependency graphs, and GPU acceleration without turning the game into a deadlock simulator.
《▒ Welcome to the New Generation ▒》
With the release of V2, Quantified API has been upgraded by a LOT.
The scheduler, CPU runtime, caching system, task graphs, GPU routing, compatibility layer, supported platforms, build system, and general API design have all been heavily improved or completely rebuilt.
Quantified API now also has full official documentation, covering everything from basic installation to advanced compute workloads, GPU routing, caching, migration, troubleshooting, and examples :DDD
《▒ What It Actually Does ▒》
《▒ Vulkan and OpenCL Acceleration ▒》
Quantified API provides Vulkan compute acceleration that simply works without requiring users to manually configure a bunch of random settings first.
Vulkan is the preferred GPU backend, while OpenCL remains available as a compatibility and fallback option.
GPU acceleration isn't blindly used for every tiny task either. Quantified API considers the workload, runtime state, available hardware, and preferred backend before deciding where the work should run.
《▒ Faster Runtime ▒》
The runtime underneath Quantified API was heavily redesigned to reduce the amount of overhead added around the work mods actually want to execute.
Basically, it now spends a lot less time managing work and a lot more time actually doing it. Crazy idea, ik xd
《▒ Performance Improvements ▒》
Internal runtime benchmarks against the older v1.4.4 release showed major improvements across all tested workload types.
3.95x faster45.4x faster5.54x faster9.16x faster2952x faster in the tested setupDuplicate suppression also improved from 2048 real executions to only 1 real execution in the tested duplicate burst.
So yh, V2 wasn't exactly a small update :DDD
《▒ Quantified Webpanel ▒》
Quantified API includes a live webpanel so developers and users can see what the runtime is actually doing instead of blindly trusting the mysterious background threads.
It can be enabled through the config or with /quantified webpanel.
《▒ Compatibility ▒》
1.20.1 through the currently supported 1.21.X and 1.26.X platform lines《▒ Official Documentation ▒》
Quantified API now has proper official documentation for both new and existing developers.
It covers installation, supported platforms, compute workloads, parallel processing, task graphs, caching, Vulkan and OpenCL routing, compatibility, migration, troubleshooting, and full examples.
《▒ Licensing and Support ▒》
Licensed under BRSSLA V1.5, which is free for personal and non-commercial use.
Mod developers who include Quantified API as a dependency automatically gain Commercial Rights for their mod.
Quantified API is built to be flexible, easy to integrate, and as user-friendly as possible while still giving developers proper control over their workloads.
If you have any requests, ideas, documentation improvements, or found a bug, feel free to open a GitHub issue or even a pull request :]
Developed and Maintained by Admany - BlackRift Studios 2026