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Stop running back and forth between chests just to craft something.
Proximity Crafting is a mod that adds a special crafting table capable of using ingredients directly from nearby containers, modded storage blocks, your inventory, and compatible backpacks.
The table scans nearby inventories and lets you craft using items stored in your base without manually moving them into your inventory first.
Works with most modded containers automatically, making it compatible with many storage mods out of the box.

Craft the Proximity Crafting Table and place it near your storage area to start crafting using nearby items.

Crafting automatically pulls ingredients from nearby inventories while still working seamlessly with the Vanilla Recipe Book.
Showcase with 3 different containers (one modded, from Iron Chests) and even a backpack, taking 4 ingredients from separate containers to build a piston.
The Proximity Crafting Table scans nearby inventories and builds a shared ingredient pool from:
Recipes can pull items directly from nearby storage systems.
Works naturally with the Minecraft Recipe Book, including:
You can instantly see which recipes are craftable using nearby resources.
When a recipe is selected, a dedicated panel displays the remaining ingredients available nearby for that recipe.
It shows:
This makes it easy to see how many times a recipe can still be crafted using nearby storage.
Server configuration allows control over:
This prevents machines or special blocks from interfering with crafting.
Built-in shortcuts speed up crafting dramatically:
⚠️ Note:
In EMI, normal left-click opens the recipe view.
Because of that, Alt + Left Click is required to load a recipe directly into the crafting grid.
⚠️ Note:
EMI, JEI and Backpacks integrations are only avaliable for Forge version, future updates gonna include Fabric too.
If installed, backpack inventories are automatically added as ingredient sources.
Backpacks behave as an extension of the player inventory and follow the same configuration rules.
The mod automatically generates TOML configuration files for both server and client.
proximitycrafting-server.toml
Main options include:
scanRadius → container detection radiusminSlotCount → minimum inventory size to be considered validblockEntityBlacklist → blocks excluded from scanningmaxShiftCraftIterations → max batch crafting amountproximitycrafting-client.toml
Main options include:
autoRefillAfterCraft → automatically refills the crafting grid after taking the crafted outputincludePlayerInventory → includes the player inventory as an ingredient sourcesourcePriority → defines extraction order (CONTAINERS_FIRST or PLAYER_FIRST)rememberToggleStates → remembers UI toggle states between openingsproximityItemsPanelOpen → last remembered state of the ingredients panelproximityItemsPanelOffsetX → horizontal offset of the ingredients panelproximityItemsPanelOffsetY → vertical offset of the ingredients paneljeiCraftableOnlyEnabled → last remembered state of JEI Craftable OnlyemiCraftableOnlyEnabled → last remembered state of EMI Craftable OnlyFound a bug? Have sugestions?
Please report it on GitHub or my Discord with logs, screenshots, and your mod list if possible:
➡️ Issues tracker:
https://github.com/Maeiro/Proximity-Crafting/issues
This mod is released under the GNU General Public License v3.0 (GPL-3.0).
You are free to:
Any redistribution or derivative work must remain open-source and comply with the terms of the GPL v3.0.