RPGBOSSES
Do you always wanted make bosses harder to fight without just bosting stats? That mod is the solution.
Features:

(Surely a hard boss to beat lmao);
Plans:
How Configure:
Here i made a example for you guys: https://pastebin.com/us9Puuue
Update 3.0:
Abilities:
How configure abilities?
You can put inside the abilities {}, have some examples on the github https://github.com/TenerPVPs/RpgBosses on abilitiesexamples.json, you can put inside the abilites {} on the boss, or inside the general { abilities {} } so you can have default configs for abilities if you dont want type all again (even puting it inside the general { abilities {} } you still need put the name inside the abilities on the boss list, example:
"cursed_realm_remastered:maudit": {
"minions": {
"minecraft:pig": {
"spawnChance": 0.5
}
},
"abilities": {
"guardian": {
"useGeneralConfigs": true
},
"soulrecovery": {
"useGeneralConfigs": true
}
},
Important READ PLEASE:
InfernalMobs on 1.16.5 have a small bug that when you rejoin the world it wont save the modifiers from the entities, i fixed it, dowload the version here https://www.dropbox.com/s/9ed7sd4c6zmccig/infernalmobs-1.16.2.2.jar?dl=0 (THAT IS NOT MY MOD, ALL RIGHTS RESERVED TO THE ORIGINAL CREATOR https://www.curseforge.com/minecraft/mc-mods/atomicstrykers-infernal-mobs I JUST FIXED THAT BUG SINCE THE OWNER DOENST UPDATE THE MOD ANYMORE)
No files available for download.