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Initial Note: this add-on has been approved by the creators of its base mod, Alex's Caves.
A modest add-on for the Primordial Caves content from Alex's Caves: vanilla-style mob names (adjective-like names inspired by the "Sniffer"), rare colour variants, two new mounts, a rework of the Sniffer, and the possibility of finding Primordial Cave content inside suspicious blocks.
Alex's Caves is responsible for everything you will find here: the Primordial Caves, their creatures, models, animations, sounds, items, and mechanics. Primordial Mobs simply adds a number of small changes and improvements on top of that content, and it will not run without Alex's Caves installed.
Requires Forge 1.20.1 · Citadel 2.6.0+ · Alex's Caves 2.0+.
The creatures from the Primordial Caves receive simpler, more "vanilla-style" names inspired by the Sniffer, across all 13 languages supported by Alex's Caves. Anything whose name depends on those creatures is renamed accordingly, including egg blocks, spawn eggs, sound subtitles, cave paintings, advancements, Extinction Spear enchantment descriptions, and the guide book.
| Alex's Caves | Primordial Mobs |
|---|---|
| Grottoceratops | Grazer |
| Relicheirus | Logger |
| Tremorsaurus | Roarer |
| Subterranodon | Drifter |
| Vallumraptor | Stealer |
| Tremorzilla | Roarerzilla |
| Atlatitan | Rammer |
| Luxtructosaurus | Scorcher |
The new names work as a resource overlay on top of Alex's Caves' own translations. This entire feature can also be disabled from the config.
A configurable percentage of newly spawned animals is born with an exclusive colour variant (15% by default, regardless of how they appear: natural spawning, hatching, spawn eggs, etc.).
Every appearance has its own variant, including the retro and tectonic forms triggered by the Amber Curiosity and Tectonic Shard, as well as the baby Grottoceratops and elder Vallumraptor.
Standard variants (15% spawn chance):

Retro variants (with Amber Curiosity):

Tectonic variants (with Tectonic Shard):

This mod makes the Grottoceratops and Relicheirus tameable. More specifically:
Everything else about these creatures remains exactly as it is in Alex's Caves.

It digs up prehistoric plants such as Tree Star, Curly Fern, Fiddlehead, Pewen Sapling, Pine Nuts, and others, mixed in with vanilla torchflower and pitcher plant seeds (only in the surface, not in the Primordial Caves).
Each prehistoric food mixture has a different effect on it:
It drops Tough Hide, can use the retro and tectonic appearances through the Amber Curiosity and Tectonic Shard, has its own colour variants, and spawns naturally in the Primordial Caves, where it behaves purely as a passive animal (it will not sniff like it does in the surface).


The config file (config/primordialmobs-general.toml) allows you to:
| Option | Default | What it does |
|---|---|---|
renames.rename_mobs |
true |
The vanilla-style names, everywhere they appear |
alternative-textures.enabled |
true |
Whether new animals can roll a recoloured variant |
alternative-textures.chance |
0.15 |
The variant chance |
brushing.relic_chance |
0.08 |
Relics from brushed suspicious sand/gravel |
brushing.egg_chance |
0.02 |
Dinosaur egg blocks from brushed suspicious sand/gravel |
Primordial Mobs is an add-on for, and a derivative work of, Alex's Caves by Alexthe668 and Noonyeyz (GPL-3.0), who approve of this project. At the authors' request it reuses none of their assets: the base mod is required, owns all of its content, and this add-on ships only its own additions - the rename overlay, the recoloured variant textures, the sitting poses and the glue code. Requires Citadel by Alexthe668.