Mineuniverse
Mods
Potato Wildfire

Potato Wildfire

MOD
Make fire faster and add smoke
by French_Patate
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Updated Oct 14, 2026
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Wind controls fire spread, smoke and flying embers. Intense fires can launch embers over roads, rivers and firebreaks, creating new fires far away. Huge smoke columns rise up to 60 blocks, darkening as the fire grows and becoming visible from hundreds of blocks away.

Smoke is toxic: prolonged exposure causes nausea, poison, blindness and eventually asphyxiation. Helmets provide partial protection.

The fire leaves lasting scars: vegetation disappears, soil becomes charred, and trees remain as blackened trunks. Ash blocks can collapse under gravity, while burned terrain slowly regenerates.

Fire & Wind

  • Dynamic wind direction and strength per dimension
  • Fire spreads in all directions, but much faster downwind
  • Rain and storms affect wind and fire behavior
  • /wildfire wind shows current wind conditions

Embers & Spotting

Strong fires launch physical embers carried by the wind. They can travel 10+ blocks, ignite new fires, and cross natural firebreaks. Water, rain and extinguishers can stop them.

Smoke

Fire intensity ranges from 0–4, controlling flame, smoke and ember production:

  • 0–1: light smoke
  • 2: medium column + embers
  • 3: tall, dark smoke
  • 4: massive column up to 60 blocks + dense black cloud

Fighting Fires

  • Fire extinguisher: CO₂ spray, 6-block range
  • Water bottles: extinguish nearby fire
  • Water: prevents fire from starting or surviving
  • Rain: gradually extinguishes exposed fires

Explosions

TNT, charged creepers and Nether beds can trigger multiple fires around the edge of an explosion crater, with embers thrown into the surrounding area.

Commands

/wildfire start <x y z> [intensity]
/wildfire wind
/wildfire stats
/wildfire smoke <x y z>
/wildfire extinguish <radius> [x y z]

Configuration

Everything is configurable through config/wildfire-common.toml: wind, spread, embers, smoke and ignition. Toxicity and vanilla-fire conversion can also be disabled.

Built to create large, persistent wildfires while keeping server performance stable.

Forest Fire 1.3.0 - 1.20.1
MC 1.20.1, Forge, Server
Release 2026-09-15 Get
Forest Fire 1.3.0 - 1.21.1
MC 1.21.1, NeoForge, Server
Release 2026-09-15 Get
Forest Fire 1.2.0 - 1.20.1
MC 1.20.1, Forge, Server
Release 2026-08-26 Get
Forest Fire 1.2.0 - 1.21.1
MC 1.21.1, NeoForge, Server
Release 2026-08-26 Get
Forest Fire 1.1.1 - 1.20.1
MC 1.20.1, Forge, Server
Release 2026-08-23 Get
Forest Fire 1.1.1 - 1.21.1
MC 1.21.1, NeoForge, Server
Release 2026-08-23 Get
Forest Fire 1.1.0 - 1.20.1
MC 1.20.1, Forge, Server
Release 2026-08-20 Get
Forest Fire 1.1.0 - 1.21.1
MC 1.21.1, NeoForge, Server
Release 2026-08-20 Get
Forest Fire 1.0.0 - 1.20.1
MC 1.20.1, Forge, Server
Release 2026-08-18 Get
Forest Fire 1.0.0
MC 1.21.1, NeoForge, Server
Release 2026-08-17 Get
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