Polymorph+ resolves recipe conflicts by letting the player pick which output a given set of ingredients should produce. Conflicting recipes stay co-installed, you choose the result.
MC 26+ builds are beta (NeoForge and Fabric 26.x are themselves still in beta), back up your worlds before loading. 1.21.11 is stable.
A button appears above the output slot when ingredients match more than one recipe. Click it, pick the result. The selection persists as long as the input stays the same.
Same selector above the output slot. The choice is saved on the block.
When a smithing transform input matches more than one recipe, the selector appears next to the result slot.
Same selector inside the vanilla Crafter screen. The choice is saved on the block entity so redstone automation respects it across world reloads.
config/polymorph_plus_client.json./polymorph conflicts scans crafting, smelting, blasting, smoking, and smithing recipes and writes a list of detected conflicts to the logs folder.
Original mod by TheIllusiveC4, upstream repo. Port maintained by Aminoquiz. Source and assets are LGPL-3.0-or-later. This port is unofficial.
Help keep these mods going via ko-fi.com/aminoquiz, or host your server on Wabbanode with code AMINE (from 1.49 USD/month).