Cobblemon PokéSnacks Controls is a lightweight addon that gives players and server owners more control over Cobblemon's native PokéSnack system.
PokéSnacks can make certain Pokémon too easy to obtain when multiple snacks overlap. This mod introduces a configurable active snack limit, an automatic Standby system, and detailed balancing options for every supported native PokéSnack effect.
Manage attraction bonuses, control rare Pokémon chances, monitor active snacks and customize the experience without replacing Cobblemon's original mechanics.
No new blocks, items or spawning systems. Just better control over the PokéSnacks you already use.
Players can place as many PokéSnacks as they want, but only a configurable number can actively operate within overlapping areas.
By default, 2 PokéSnacks can be active at the same time.
Additional snacks automatically enter Standby.
While in Standby:
The system uses Cobblemon's native PokéSnack attraction areas to determine which snacks overlap.
You can also choose whether the oldest or newest placed snacks activate first, and configure whether over-capacity snacks should pause.
Control all supported native PokéSnack bonuses individually.
Each category can preserve its original behavior, use custom multipliers, apply supported caps or be disabled.
All effects continue using Cobblemon's native spawning and PokéSnack systems.
When Jade is installed, PokéSnacks can display additional information directly in their tooltips.
The latest spawn information is tracked for the current server session.
Jade is optional. The core balancing system works without it.
Enable optional notifications when your PokéSnack attracts a special Pokémon.
Supported alerts include:
Notifications are sent to the online player who placed the PokéSnack.
Rare spawn alerts are disabled by default and can be enabled in the server configuration.
The following commands are available:
/pokesnackscontrols queue — View the nearest snack queue and active slots./pokesnackscontrols status — Display tracked snacks and activity information./pokesnackscontrols stats — View detailed server statistics./pokesnackscontrols debug nearest — Inspect the nearest tracked PokéSnack./pokesnackscontrols reload — Reload configuration without restarting./pokesnackscontrols snack give <item-id> [item-id ...] — Create a native PokéSnack using up to 8 valid bait ingredients.The shorter /psc alias is also available for every command.
Permissions: The queue command is available to players. Status, stats, debug, reload and snack creation require operator permission level 2.
Minecraft: 1.21.1
Cobblemon: 1.8.2+ (1.8.x)
Loaders: Fabric & NeoForge
Java: 21
OS Cobblemon Library: 1.3.0+ (Required)
Fabric API: Required on Fabric
Cloth Config: Required on NeoForge clients; recommended on Fabric for in-game configuration
Mod Menu: Optional on Fabric
Jade: Optional
The gameplay balancing system runs on the server. For multiplayer, the authoritative configuration is managed by the server, while client-side integrations provide the optional interfaces.
The configuration file is generated at:
config/cobblemon_pokesnacks_controls/cobblemon_pokesnacks_controls.json
Configure active limits, Standby behavior, activation order, individual bait effects, Jade information and rare spawn notifications.
An in-game configuration screen is also available through Cloth Config, accessible from Mod Menu on Fabric or the mod configuration interface on NeoForge.
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