Pet Companions turns vanilla mobs into companions. Each companion is the real mob with its normal movement and animations. It follows you, fights with you and gives you a bonus that gets stronger as it levels up.
K, click a companion to select it and summon it with the button (or double-click). Only one companion can be out at a time.| Companion | Unlock | Bonus |
|---|---|---|
| Bee | Breed 5 bees | Crops grow faster |
| Cat | Catch 32 fish | Less fall damage |
| Chicken | Throw 64 eggs | Flutter: catches your fall by itself and gives a short burst of speed |
| Pufferfish | Fish up 6 pufferfish and eat one | Puff Up: when you get hit, it knocks back, hurts and poisons nearby enemies (cooldown) |
| Silverfish | Mine 1024 stone (all kinds) | Faster mining with the right tool: up to +7 mining speed at level 100, on top of Efficiency |
| Slime | Defeat a big slime and have 32 slimeballs in your inventory | Bounce: less fall damage and you bounce back; somersaults in slime chunks |
| Turtle | Breed a turtle and swim 1,000 m | Shell: less damage from projectiles and melee; locks up when you are low on health |
| Wolf | Have 32 bones in your inventory and tame a wolf | Pack Leader: more melee damage |
| Zombie | Kill 50 zombies | More max health |
| Companion | Unlock | Bonus |
|---|---|---|
| Allay | Give an item to 3 allays | Collects items and pulls experience orbs to you |
| Axolotl | Breed an axolotl | Stays in water and deals double damage there; plays dead to save you when you are low on health |
| Dolphin | Swim 1,000 m, feed dolphins 5 times and loot a buried treasure | Dolphin's Grace; Treasure Sense: at sea it points you to shipwrecks, ocean ruins and buried treasure |
| Endermite | Throw 16 ender pearls | No ender pearl damage, shorter ender pearl cooldown |
| Mooshroom | Milk 2 mushroom stews from mooshrooms | Daily stew that gets better with level; hunger drains slower |
| Ocelot | Feed ocelots fish 5 times | Silent Hunter: enemies notice you later; faster on land |
| Panda | Mine 128 bamboo | Gardener: bamboo, sugar cane and cacti grow faster; more knockback |
| Parrot | Find a jungle and collect 128 seeds | Finds items and warns you of enemies (makes them glow) |
| Polar Bear | Mine 64 ice and find a polar bear | Faster everywhere and even more in the cold, walks on powder snow, never freezes |
| Rabbit | Walk 10,000 m | Higher jumps and more speed, no fall damage up to 10 blocks |
| Companion | Unlock | Bonus |
|---|---|---|
| Blaze | Kill 50 blazes | Less fire and lava damage, rescue in lava; your hits set enemies on fire; ores drop smelted |
| Elder Guardian | Kill an elder guardian | Faster mining and breathing underwater, immune to Mining Fatigue, more damage underwater; attacks with its beam |
| Ghast | Kill 10 ghasts and find a dried ghast | Blast-hardened: less explosion damage, more experience in the Nether, stronger projectiles |
| Villager | Cure a zombie villager and win a raid | Own trade offers; Hero of the Village from level 50; more luck |
| Companion | Unlock | Bonus |
|---|---|---|
| Enderman | Defeat the Ender Dragon and kill 25 endermen | Long Arm: more reach; Endermen don't mind your gaze; dodges projectiles; void rescue |
| Piglin Brute | Loot a bastion chest, defeat a piglin brute and barter with piglins 128 times | Piglins stay peaceful; more damage in the Nether; better bartering; stronger axes |
| Warden | Kill a warden | Reveals mobs, immune to Darkness, Sonic Boom, less damage taken |
| Wither Skeleton | Collect a wither rose (grows where the Wither kills a mob) and kill 50 wither skeletons | Wither Blade: hits inflict Wither, immune to Wither, life steal, bloodlust |
| Action | How |
|---|---|
| Companion menu | K (configurable) or /companions |
| Summon a companion | Select it in the menu and click "Summon" (or double-click it), or /companions call <companion> |
| Dismiss | Button in the menu or /companions dismiss |
| Give experience | Automatic while it is summoned; optional boost: "Give EXP" button in the menu (click = 1 level, shift-click = up to the next companion level) |
| Break a seal, change the look | "Break seal" and "Appearance" buttons in the menu |
| Training focus | "Training" button in the menu |
| Expeditions | Right-click an Expedition Camp (cartography table + compass + spyglass) |
| Settings | Gear button in the top right of the menu: companion sound interval (admins), your own companion volume, cooldown display on/off, portraits or spawn eggs |
| Rename a companion | Use a name tag on it or /companions rename <companion> <name> (no name resets it) |
| Combat mode | Hold V, move the mouse up (Aggressive), left (Defend) or right (Passive) and release; or the button in the menu, or /companions mode <aggressive|defend|passive> |
| Mark a target | Press R on a creature (up to 24 blocks): your companion attacks it in any mode – even creepers, golems and neutral mobs. Press R on a block to send your companion there – once it arrives it does its own thing again. Press R into the air to clear the mark |
| Extra keys | "Summon/dismiss companion" and "Cycle combat mode", unbound by default (Options → Controls → Pet Companions) |
Admin commands (OP): /companions give <player> <companion>, /companions setlevel <player> <companion> <level>, /companions lock <player> <companion>, /companions seal <player> <companion>, /companions sound <seconds>, /companions talents <player> <companion>, /companions skins <player> <companion>, /companions expedition finish <player>, /companions recover <player> [companion]
Works in singleplayer, LAN and on dedicated servers. Companions, levels and unlocks are saved per player and are not lost on death.
Languages: English, German
This mod was written with the help of AI (Claude by Anthropic). Game design, balancing and testing are my own. Bug reports and ideas are welcome in the comments.
Pet Companions is and stays free – no content is locked behind a payment. If you enjoy the mod and want to support its development, you can leave a tip on Ko-fi. Every tip helps me keep the mod updated and bring new companions to life. Thank you!
All Rights Reserved. You may include the mod in modpacks distributed through CurseForge or Modrinth. Please don't re-upload it anywhere else.