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This mod implements several simple custom perspectives based on the Perspective API. If you are developing a mod that involves custom perspective functionality, you may refer to the code in this mod. This mod is not intended for actual gameplay, so its features are not perfect—for example, in free camera mode, you can still break/place blocks with the mouse. This is not considered a bug.
This mod adds the following custom perspectives:
Almost identical to vanilla third-person view, except that the camera position is adjusted so that the player is positioned in the lower-left portion of the screen.
Almost identical to vanilla third-person view, but moving the mouse only rotates the camera, not the player. The player automatically turns toward the movement direction instead.
Additionally, the mouse scroll wheel adjusts both the camera-to-player distance and the FOV simultaneously, centered on the player, achieving a Hitchcock zoom (dolly zoom) effect.
The camera detaches from the player entity and can be controlled independently:
All movements are based on the camera's local reference frame, not the world reference frame.