This mod was created for the Package the Pack (Unpackaged) modpack, this can be used in other modpacks but was not inteaded nor tested for any other purpose (install at your own risk). Includes fixes and compatability between different mods so they work better together or just better in general.
ADDITIONS:
-adds the one ring from LOTR (replaces the invisibility cloak in the aether loot table so the aether is required)
-adds ethium and warden cleaver for dungeons delight compat (ethium reimagined and deeper and darker required)
-adds ethium and warden gloves for the aether compat (same as above)
-adds an ethium buckler for modular backpacks
FIXES & CHANGES:
-fixes trim materials from different mods not giving textures for certain armors
-other materials and ingots from other mods now work at the smithing table
-all trim materials work on the button slot in backpacks from Modular Backpacks
-fixes the Soul Elytra boost and armor points not working while in back accessory slot
-fixes the create confectionery chocolate and caramel buckets not working with the tank modules in the backpacks from Modular Backpacks
-the tempad items now appear on player when equipped in charm, wrist, and belt accessory slots
-when using the upgrades on a tempad using a workstation will now drop mechanical belts instead of dried kelp
-the tarantula hawk elytra armor points now works when in back accessory slot
-added the elytra indicator when equipping any elytra in back accessory slot
-fixed being able to equip two elytras with having an elytra already equipped in the accessory slot
-added more poison conversion recipes from The Aether mod
-blood bottles are obtainable from corresponding mobs, example: (phyg gives winged blood bottles ect.)
-organs from Sons of Sins apply to modded mobs as well
-adds a few fish into the Tide 2 journal
-all elytra wings aren't equippable anymore in modular backpack module slots
-removes bard structure and profession from etched mod
-gives the novelty hat from alexs mobs the effects from the novelty drinking hat from artifacts and is equippable in the hat accessory slot in the accessories mod
-prevents player from equipping 2 sets of gloves at the same time
-changes enchanted pocket watch from tide 2 to only last 15 seconds and can only be used on 1 mob at a time
-fixes shift right clicking to unequip helment in accessories menu not working
-makes backpacks from modular backpacks unequippable in the back slot of the accessories mod
DEPENDENCIES: