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This mod adds the following compatibility between EpicFight and LeawindThirdPerson:
Fixed animation rotation issues in EpicFight when locking onto targets in Leawind's third-person mode
Fixed direction issues with backward dodging in third-person mode
Recommended Leawind ThirdPerson setting:"auto_rotate_interacting": false
Added auto-targeting mode that automatically locks onto the nearest entity when approaching, with configurable:
1. Enable/disable functionality
2. Target whitelist
3. Lock-on distance
Added input optimization to make movement input relative to the character model instead of the camera during EpicFight target locking (adjustable in config)
