Overcharged Hearts introduces a fully new health progression system to Minecraft. Instead of relying on food-based regeneration, players can now unlock permanent extra hearts by gathering rare materials, crafting powerful items, and surviving dangerous encounters.
Designed for hardcore, RPG, Souls-like, and progression-heavy modpacks.
Hostile mobs have a small chance to drop a special item: the Crystallised Heart Shard.
Collect enough shards and you can craft an item that permanently increases your maximum Overcharge Capacity.
Crafting and consuming an Overcharged Heart gives you +1 HP (half a heart), up to a total of 20 extra HP (10 hearts). These extra hearts appear as a separate absorption bar, but function as permanent HP:
This makes the system feel like a blend of
🌍 Overworld (hostile mobs only)
🔥 Nether
👑 Bosses
🧱 Mini-Bosses
🐑 Passive mobs
Golden Apples and Enchanted Golden Apples no longer grant Absorption hearts. Your Overcharged Hearts are now the only source of absorption-style extra HP.
Totems of Undying are unchanged.
This mod is perfect for players and modpack creators who want: