Mark a zone and natural mob spawning inside it stops — permanently and reversibly. For when you've found a base spot next to a pillager outpost (or any structure) that won't stop spawning hostiles.
Vanilla has no per-area spawn toggle, and datapack workarounds are global and clunky. Outpost Pacifier silences a specific area you choose and leaves everywhere else alone.
Op-only (permission level 2):
/pacify — add a zone at your position (default radius)/pacify <8-128> — add a zone with an explicit radius/pacify list — list active zones/unpacify — remove every zone overlapping your positionNatural hostile spawns inside a pacified zone are cancelled; everywhere else is untouched. Zones are axis-aligned square columns (any Y) and persist across restarts. It cancels only natural / world-gen spawns — it does not touch patrols, raids, structure-placed mobs, reinforcements, spawners, trial chambers, spawn eggs, or already-spawned mobs (clear those once). Up to 256 zones are kept.
It hooks vanilla spawn finalization only — no mixin, no custom blocks or items, no config.
Server-side — install on the server only.
Free to use in any modpack. Source and issues: https://github.com/KURONAMI333/outpost-pacifier