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Outpost Pacifier

Outpost Pacifier

MOD
Create areas without new natural hostile-mob spawns while leaving the rest of the world unchanged.
by KURONAMl
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497 downloads
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Updated Oct 14, 2026
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Server Utility
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Outpost Pacifier

Mark a zone and natural mob spawning inside it stops — permanently and reversibly. For when you've found a base spot next to a pillager outpost (or any structure) that won't stop spawning hostiles.

Vanilla has no per-area spawn toggle, and datapack workarounds are global and clunky. Outpost Pacifier silences a specific area you choose and leaves everywhere else alone.

Op-only (permission level 2):

  • /pacify — add a zone at your position (default radius)
  • /pacify <8-128> — add a zone with an explicit radius
  • /pacify list — list active zones
  • /unpacify — remove every zone overlapping your position

Natural hostile spawns inside a pacified zone are cancelled; everywhere else is untouched. Zones are axis-aligned square columns (any Y) and persist across restarts. It cancels only natural / world-gen spawns — it does not touch patrols, raids, structure-placed mobs, reinforcements, spawners, trial chambers, spawn eggs, or already-spawned mobs (clear those once). Up to 256 zones are kept.

It hooks vanilla spawn finalization only — no mixin, no custom blocks or items, no config.

Server-side — install on the server only.

Free to use in any modpack. Source and issues: https://github.com/KURONAMI333/outpost-pacifier

Outpost Pacifier 0.1.0 (Forge 1.21.1)
MC Forge, 1.21.1
Release 2026-05-17 Get
Outpost Pacifier 0.1.0 (Fabric 1.21.1)
MC Fabric, 1.21.1
Release 2026-05-17 Get
Outpost Pacifier 0.1.0 (Fabric 1.20.1)
MC Fabric, 1.20.1
Release 2026-05-17 Get
Outpost Pacifier 0.1.0 (Forge 1.20.1)
MC 1.20.1, Forge
Release 2026-05-17 Get
Outpost Pacifier 0.1.0
MC 1.21.1, NeoForge
Release 2026-05-17 Get

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