Dev builds: OpenComputers: Rebooted Jenkins (Click OpenComputers Rebooted CF is adding a + instead of a space to the link...)
OpenComputers: Rebooted brings persistent, modular, programmable computers to Minecraft—along with robots, drones, servers, microcontrollers, tablets, networking, and much more.
Build computers from individual components such as CPUs, memory, graphics cards, hard drives, and network cards. Install OpenOS, connect a screen and keyboard, then program your creations in Lua. Systems can be as simple as an automated redstone controller or as elaborate as a network of servers, robots, sensors, and machinery.
Whether you want to automate a base, write your own software, construct autonomous robots, or simply make a computer beep at you because you forgot the RAM, OpenComputers: Rebooted gives you the tools to build it.
This project is a community-maintained NeoForge port of the original OpenComputers mod for Minecraft 1.21.1.
The port remains under active development. Core gameplay is available, but some integrations and compatibility work are still incomplete. Back up important worlds before testing development releases.
Original project: https://github.com/MightyPirates/OpenComputers
Both OpenComputers: Rebooted and ScalableCatsForce must be installed in your mods folder.
The in-game manual is the best place to begin. The original OpenComputers wiki also remains useful for general gameplay and Lua API concepts, although some installation and integration information describes older Minecraft versions.
OpenComputers: Rebooted may be included in modpacks. Please respect the license and attribution notices included with the mod.
OpenComputers was originally created by Florian “Sangar” Nücke and developed with contributions from Vexatos, payonel, magik6k, Lord Joda, and many other contributors.
This modern port is maintained by MichiyoRavencroft.