This is the MOD version of this project. The datapack version can be found here.
Northbound changes Minecraft's world generation to place biomes based on latitude (your position north or south of the spawn point), placing biomes into climate zones similar to the real world.

Map of a world generated using Northbound, centered around the spawn point.
Typically, you'll spawn in a temperate biome such as plains or forest. As you move north, you'll eventually encounter some colder biomes such as dark forests and taigas, then finally, you'll reach the polar zone and come across snowy biomes.
Similarly, as you move south, you'll first travel through arid biomes such as deserts and badlands, then you'll reach the tropical zone filled with biomes such as jungles and mangrove swamps.
| Climate Zone | Common Biomes |
|---|---|
| Tropical | Jungle, Savanna |
| Arid | Desert, Badlands |
| Temperate | Plains, Forest |
| Cold | Taiga, Giant Tree Taiga |
| Polar | Snowy Plains, Snowy Taiga |

Repetition of climate zones.
This mod is only supported for Minecraft versions 26.2, 1.21.1, and 1.20.1. Northbound works with all vanilla world types, including default, large biomes, and amplified.
Northbound is known to be compatible with:

Compatibility between Northbound and Continents.
Northbound is known to be incompatible with:
Other world generation mods may or may not be compatible. In general, mods or datapacks that only add new biomes without changing terrain generation are likely to be compatible, while mods or datapacks that change terrain generation are most likely incompatible.