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Realm RPG: Sea Dwellers

Underwater villages and sea traders with random generation. Vanilla style.
by BlackAuresArt
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7,004,200 downloads
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Updated Jun 30, 2026
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Welcome to RealmRPG, a mod series featuring vanilla-like medieval fantasy additions!
Sea Dwellers mod adds bizzare fish-like traders and underwater villages, but without going too far from original game style and balance. 


Features

  • 12 sea traders with unique goods.
  • 60+ structures that diversify the empty ocean.
  • 30+ new items to enhance your underwater exploration experience.
  • ~10 quests from the ocean dragon, which will be difficult to complete without detailed exploration.
  • New underwater culture - mussels
  • 5 new types of food

Warning

  • All versions above 3.0.0 (Minecraft 1.18 and above) require GeckoLib.
  • Animations don't work with shaders? Disable Entity Shadows in shader settings.

Configuration & Recommendations

  • This mod by default should work good alongside any other mods installed. While there is no classic config file, you still can customize many features by creating a simple datapack with tags yourself.  
  • The spawn of wild mermorphs is configured using placed_feature.
  • Special compatibility with FarmersDelight, Aquaculture, BiomesWeHaveGone, Regions Unexplored, Terralith.
  • Old info about mod here.

Permissions & FAQ

  • You are allowed to use this mod in your videos and modpacks as long as credited and download link leads here.
  • You are not allowed to use content of this mod (textures, models, etc) in your projects.
  • You are not allowed re-upload this mod to other websites and launchers.  
  • Fabric or backports of new features ARE NOT PLANNED!
  • Bug reports and re-balance ideas are welcome.

Credits

  • Mod authors - NoCube, Black Aures
  • Made with - MCreator, Blockbench, PaintNet
  • Inspired by - Luca, Creature from the Black Lagoon, Lovecraftian creatures.

  More Realm RPG mods:

seadwellers-1.0.0-neoforge-1.21.1.jar
MC Client, NeoForge, 1.21.1, Server
Release 2025-07-29 Get

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