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No See, No Tick

Configurable performance mod that increases entity performance by stopping ticks based on distance
by Askaban
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4,498,271 downloads
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Updated Jun 30, 2026
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"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned

An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.

 

Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

This mod uses the same configuration template as the "It Shall Not Tick" mod.

 

 

 

(Image credits from https://www.curseforge.com/minecraft/mc-mods/does-it-tick

No See, No Tick - 2.0.0 MC 1.21
MC 1.21.2-Snapshot, 1.21, Client, 1.21.1-Snapshot, NeoForge, 1.21-Snapshot, 1.21.1, Server
Release 2024-08-21 Get

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