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No See, No Tick

No See, No Tick

MOD
Configurable performance mod that increases entity performance by stopping ticks based on distance
by Askaban
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4,709,898 downloads
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Updated Oct 14, 2026
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Server Utility Utility & QoL
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"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned

An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.

 

Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

This mod uses the same configuration template as the "It Shall Not Tick" mod.

 

 

 

(Image credits from https://www.curseforge.com/minecraft/mc-mods/does-it-tick) 

No See, No Tick - 2.0.0 MC 1.21
MC 1.21.2-Snapshot, 1.21, Client, 1.21.1-Snapshot, NeoForge, 1.21-Snapshot, 1.21.1, Server
Release 2024-08-21 Get
1.19.2 - v2.0.0
MC Fabric, 1.19.2, Forge
Release 2023-06-19 Get
1.20.1 - v2.0.0
MC Fabric, Client, 1.20.1, Forge, 1.20, 1.20-Snapshot, Server
Release 2023-06-19 Get
1.18.2 - v1.0.0
MC Client, 1.18.2, Forge, Server
Release 2023-03-03 Get
1.19.2 - v1.0.0
MC Client, 1.19.2, Forge, Server
Release 2023-03-03 Get

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