Neroland Core is the foundation every Neroland mod is built on. It's a library mod: on its own it adds only a handful of shared materials, but it provides the common backbone — materials, config, progression, economy, machines and energy — that lets the whole Neroland sci-fi ecosystem (starting with Nerospace) work together as one coherent universe.
ℹ️ You usually don't install this by itself. Add it because a mod you want — like Nerospace — requires it. With Core installed, every Neroland mod shares the same materials, energy, economy and progression instead of each reinventing them.
/neroland config reload.A stable, multiloader API to build a Nero mod on: cross-loader registration + platform
seams, a typed config service with server→client sync, a datapack-driven
progression-gate system, currency & reputation contracts, a base machine block-entity
with a Nero energy power type + upgrade-module framework, and a shared per-player
data-erasure hook. Interop with Create / AE2 / Mekanism / Ad Astra is routed through
common c: tags — no hard dependency on any third-party mod. See the GitHub repo for
full developer docs.
Neroland Core sends anonymous error reports (stack trace + mod/game versions only —
never IPs, usernames, UUIDs, or world data) to the developers via Sentry (EU servers)
so crashes can be fixed. Opt out any time by setting telemetryEnabled = false in
config/nerolandcore.properties. Full details:
PRIVACY.md.