Here's a detailed description of the 26 enchantments and their effects at different levels based on the code:
Time Slash Function: Deals bonus damage and teleports targets back in time when attacking after >2s intervals. Level Effects: Lvl 1: 2s time rewind, +2 damage Lvl 2: 3s time rewind, +4 damage Lvl 3: 4s time rewind, +6 damage
Soul Siphon Function: Gains stacks from kills to boost damage. Level Effects: All levels: +0.1 damage per stack (max 150 stacks)
Whisper (Bow) Function: Bypasses armor and deals true damage. Level Effects: All levels: Converts damage to armor-ignoring +4 fixed damage
Tidal Surge (Trident) Function: Creates water columns and launches enemies. Level Effects: Lvl 1: 1.3x vertical knockback Lvl 2: 1.6x vertical knockback Lvl 3: 1.9x vertical knockback
Winter Chill Function: Applies slow and creates snow. Level Effects: Lvl 1: Slow I (10s), 3 snow blocks Lvl 2: Slow II (10s), 6 snow blocks Lvl 3: Slow III (10s), 9 snow blocks
Sanction Function: Deals bonus damage to enemies >50% HP. Level Effects: Lvl 1: 1.4x damage Lvl 2: 1.8x damage Lvl 3: 2.2x damage
Judgment Function: Deals bonus damage to enemies ≤50% HP. Level Effects: Same scaling as Sanction
Life Steal Function: Heals percentage of damage dealt. Level Effects: Lvl 1: 20% lifesteal Lvl 2: 40% lifesteal Lvl 3: 60% lifesteal
Critical Strike Function: Chance for 3x damage. Level Effects: Lvl 1: 25% chance Lvl 2: 50% chance Lvl 3: 75% chance
Mercy Function: Damage scales with missing health. Level Effects: Per level: +2% damage per 1% maximum HP
Soul Strike Function: Deals bonus damage based on enemies' HP. Level Effects: Lvl 1: +1% max HP as damage Lvl 2: +2% max HP as damage Lvl 3: +3% max HP as damage
Fortitude Function: Flat damage reduction. Level Effects: Per level: -2 damage taken
Vent Fury Function: Area damage burst when hit. Level Effects: Damage scales with other enchantment synergies
Dodge Function: Chance to teleport-dodge attacks. Level Effects: Per level: +4% dodge chance
Holy Protection Function: Increases max health. Level Effects: Per level: +2 max HP
All Magic Function: Trade health for attack damage. Level Effects: Lvl 1: -4 HP, +2 damage Lvl 2: -6 HP, +4 damage Lvl 3: -8 HP, +6 damage
Legacy Function: Prevents item breakage and boosts health. Level Effects: Each prevented break: +2 max HP stack
Vengeance Function: Shoots flaming arrows on death. Level Effects: Lvl 1: 6 arrows Lvl 2: 12 arrows Lvl 3: 18 arrows
Shield Reflect Function: Heals and knocks back attackers. Level Effects: All levels: 2 HP heal + 1.5x knockback
Natural Regeneration Function: Heals when not damaged for 5s. Level Effects: All levels: 1 HP/s regeneration
Radiance Function: Repels mobs and provides glow. Level Effects: All levels: 3-block aura + glowing
Shadow Step Function: Invisibility and speed while sneaking. Level Effects: Lvl 1: 40% speed boost Lvl 2: 60% speed boost Lvl 3: 80% speed boost
Wicked Step Function: Creates poison clouds and immunity. Level Effects: All levels: Poison II clouds + ash trail
Swift Wind Function: Sprint speed boost. Level Effects: Lvl 1: 20% speed Lvl 2: 40% speed Lvl 3: 60% speed
Earth Fury Function: Ground slam attack while sprinting. Level Effects: All levels: 3-block knockup (1.5s cooldown)
Supremacy Function: Knockback immunity and debuff cleanse. Level Effects: All levels: Full knockback resist + status immunity
And so on...
Additional Notes: