Welcome to Munkeys Mob Invasions, an exciting mod designed to challenge players with random waves of hostile mobs! This mod adds a thrilling twist to your Minecraft gameplay by periodically spawning mobs like zombies, skeletons, pillagers, and more, around random players, creating unexpected and intense encounters.
The mod uses an invasion timer to keep track of when the next mob invasion will happen. The interval between invasions can be configured to any duration within a specified range. Once the timer reaches the set interval, a random player is selected and mobs are spawned around them within a defined radius. The number of mobs is randomized, and the mobs spawned can range from zombies to more dangerous creatures like pillagers, ravagers, and even ghasts.
/invasions start <player> – Starts an invasion targeting a specific player. If no player is specified, a random player is selected./invasions start – Starts an invasion targeting a random player from the server./invasions stop – Immediately stops the current invasion./invasions config interval min <ticks> – Sets the minimum interval between invasions in ticks (default: 24000)./invasions config interval max <ticks> – Sets the maximum interval between invasions in ticks (default: 96000)./invasions config mobs min <count> – Sets the minimum number of mobs to spawn per invasion./invasions config mobs max <count> – Sets the maximum number of mobs to spawn per invasion./invasions config radius <blocks> – Sets the radius around the targeted player where mobs will spawn.