In contrast to the Bandit, the SWAT mob is non-hostile toward the player. Its primary target is the Bandits, creating dynamic encounters where players can observe battles between mobs and even benefit from the chaos.
Both are heavy, blunt weapons designed to inflict substantial damage. Due to their weight and force, they require strength and skill to wield effectively, offering a high-risk, high-reward combat option.
A military-grade extendable baton, this weapon combines mobility and power. It allows for fast, fluid attacks while still delivering strong blunt damage, making it versatile for both defense and offense.
Finally:
Overall, this mod enriches the game by introducing new combat dynamics, strategic interactions between mobs, and powerful, unique weapons that change the way players approach both offense and defense. The addition of these elements creates a more immersive and challenging gameplay experience.



