Badges update automatically and link to the mod page on MineUniverse.
To activate the portal, you need the Note Blocks placed on Sonorous Deepslate in Note mode.
Each of these Note Blocks has 8 different Sift notes instead of the normal Note Block sounds.
1 → 3 → 7 → 6 → 5 → 2 → 4 → 8
The physical placement of the notes does not need to match this order - what matters is the order in which you play them.
After the correct sequence is played, the Sonorous Deepslate will automatically replay the melody, the beams will activate, and the nearby Sift Portal will begin opening.
Right-clicking changes a Note Block's note. Left-clicking plays it.
LambDynamicLights 4.12.2+ is optional and recommended for dynamic Singer and Echo Golem lighting.
The Rift has opened!
Track down the forgotten portal hidden in an Ancient City, awaken it with sound, and enter The Sift - a new dimension filled with siftslate, living sculk, Ichor, overgrown forests, strange creatures and unstable Rifts.
The Sift originally comes from Minecraft Dungeons II, but this mod isn't an exact replica. It's my interpretation of this dimension based on what we've seen in the trailers.
Ancient City centers now contain 8 Sonorous Deepslate blocks in front of the Reinforced Deepslate frame.
A mysterious creature connected to the Ancient City portal and Soul Blocks. Singers can receive Soul Blocks collected by Echo Golems and react happily when given one.
A rare solitary creature that searches Soul Canyons for Soul Blocks and carries them back to the surface.
Use an Echo Shard to permanently bond an Echo Golem to you, causing it to deliver Soul Blocks to you instead of a Singer.
A small rabbit-like neutral mob commonly found in overgrown biomes.
A fast predator found throughout The Sift, especially in Overgrown Forests. Sifters can spawn alone or in groups of up to 5 and drop Raw Sifter Meat.
Sniffers digging into Sculk can become infected and transform into a Dark Sniffer after 30 seconds.
Dark Sniffer texture was created by ImpSteve.
Dark Sniffers are hostile, can dig up Sculkflower Seeds, and use Sonic Sniff to pull distant targets toward them.
Wardens do not attack Dark Sniffers, and when they are completely calm, they can occasionally approach and pet one.
Added Ichor, a restorative fluid found throughout The Sift.
Added temporary Sift Rifts connecting The Sift and the Overworld.
Added Siftite, a new endgame material used to upgrade Netherite equipment.
Includes:
Siftite tools are 20% faster than Netherite, have increased durability and slightly higher base damage. Siftite equipment is fire resistant, while the armor retains Netherite-level defense and toughness with increased knockback resistance.
Siftite equipment is upgraded in a Smithing Table using Netherite equipment + Siftite Ingot + Siftite Upgrade Smithing Template.
Siftite equipment is protected from normal inventory loss on death.
After respawning, a Mini Rift appears beside the player and returns their lost Siftite items. If the inventory is full, remaining items orbit the player until enough space becomes available.
Added Charoite, a new enchanting material found in The Sift.
Charoite can replace Lapis Lazuli in an Enchanting Table:
Items enchanted using Charoite cannot later be combined with another item in an Anvil, although they can still be renamed.
Added a complete Overgrown Willow wood family, including:
Also added many new Sift plants and sculk variants, including:
Several plants can also be crafted into dyes.
Added Siftslate variants of:
Abandoned portal structures can generate throughout many Sift biomes.
Their loot may contain Sift vegetation and building materials, Charoite, Emeralds, Diamonds and rare Siftite Nuggets.
They also have:
Added 20 advancements, including a story path beginning in the Overworld and a dedicated The Sift advancement tab covering exploration, mobs, Siftite, Charoite, Rifts, Ichor and other new mechanics.