⚠️ Important: This mod requires Explosion Overhaul to work correctly.
Mekanism: Tactical Systems transforms your base into a modern tactical defense network with radars, command tablets, missile launchers, automated protection zones, drones, and intelligent guided missiles.
Defend your base, control restricted areas, track threats, and launch precision strikes from a fully integrated command system.
Your base should not just be protected. It should fight back.
Build radar stations, connect missile launchers, create forbidden zones, and command your defense grid against players, mobs, and hostile forces.
This addon is designed to feel powerful, tactical, cinematic, and technical, while still fitting naturally into a Minecraft survival or PvP world.

Create radar stations capable of scanning the surrounding world, tracking targets, displaying terrain, and showing nearby missile launchers directly on the tactical map.
Use the radar to:
Turn your base perimeter into a living defense system.
Create multiple alert zones around important locations, choose who is allowed inside, and decide what happens when someone crosses the line.
The radar system can:
Build hidden silos, surface batteries, ship-mounted launch systems, or full missile grids across your base.
Launchers can be linked into tactical networks and controlled from the radar interface or through the command tablet.
You can:
Missiles are not just flying TNT.
They accelerate, curve toward targets, estimate impact time, and can strike either fixed coordinates or moving entities.
Their flight behavior is designed to feel like a real tactical weapon system instead of a simple projectile.
This mod also includes advanced drone systems for reconnaissance, surveillance, and missile coordination.
Drones can be used to spy on mobs and players, provide remote tactical vision, assist with target identification, and help coordinate missile launches from a distance.

Mekanism: Tactical Systems includes a full missile progression with 9 standard missile tiers and several special warheads for different combat roles.
Progress through increasingly powerful missile tiers, each with larger impact potential and higher crafting cost.
A focused anti-entity missile designed for precision strikes. It creates a visual explosion, deals normal explosion damage, and applies direct damage to the locked target without destroying terrain.
Built to punch through the ground before detonation. Perfect for underground targets, buried bases, and hardened positions.
A top-down ballistic missile that opens above the target and releases a rain of guided bomblets across the impact area.
Creates a wide fire zone for area denial and battlefield control.
Creates a dense spherical smoke cloud that disrupts enemies with blindness and slowness.
The Radar Command Tablet allows remote access to linked radar systems.
Use it to:
Want missile systems on moving ships?
Mekanism: Tactical Systems includes support for moving structures, allowing radars and launchers mounted on ships to use real-world positions, follow movement, and fire from the correct direction even when tilted.
Perfect for:
Missiles are designed to feel impactful and cinematic.
Large strikes can include:
Yes. This mod is designed to fit technical, combat-focused, and military-themed modpacks.
Yes. The systems are designed with servers, teams, bases, and remote control in mind.
Yes. Some modes and warheads support non-destructive behavior for controlled combat.
No. Valkyrien Skies is optional. You only need it if you want radar and launcher systems on moving ships.
This addon introduces powerful tactical systems that may impact performance on lower-end machines or large multiplayer servers.
Please note: