Matter Orb is a NeoForge 1.21.1 item drop protection mod.
When a large number of dropped items appear in the world at once, it compresses them into a single "matter cluster", reducing entity count, alleviating lag, and giving players a brief grace period to recover from accidents. The matter cluster is not a backpack, nor a long-term storage system.
By default, newly dropped items of the same type near an existing matter cluster are kept for 30 seconds for players to pick up; only after 30 seconds have passed without being picked up will they be automatically absorbed into the cluster. When no existing matter cluster is present, large quantities of drops will still be compressed immediately upon reaching the trigger threshold.
Optional presets:
SAFE: More conservative, suitable for weaker servers.BALANCED: Compromise configuration.PERFORMANCE: Faster cleanup, suitable for high-performance environments.EMERGENCY: Default, strongest accident recovery capability.Player drop modes:
| Mode | Normal Drop | Sneak Drop | Death Drop |
|---|---|---|---|
OFF |
Not absorbed | Not absorbed | Not absorbed |
NEAR_ORB |
Only enters nearby existing cluster | Only enters nearby existing cluster | Does not actively create new cluster |
SNEAK_NEAR_ORB |
Vanilla behavior | Enters nearby existing cluster | Does not actively create new cluster |
INTENTIONAL |
Enters nearby existing cluster | May enter nearby cluster, or create new cluster on large drops | Does not actively create new cluster |
THRESHOLD |
Absorbed after 30s if nearby cluster exists; creates new cluster when reaching threshold if none exists | Absorbed after 30s if nearby cluster exists; creates new cluster when reaching threshold if none exists | Absorbed after 30s if nearby cluster exists; creates new cluster when reaching threshold if none exists |
ALWAYS |
Treated like normal world drops | Treated like normal world drops | Treated like normal world drops |