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Mallard Guard - Immersive Parrying

Mallard Guard - Immersive Parrying

MOD
Mallard Guard (a pun for my ducky theme), is a highly customizeable parry mod that's built around immersion and reactive feedback.
by zeli_
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675 downloads
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Updated Oct 14, 2026
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Adventure and RPG Armor, Tools, and Weapons
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Last updated: 17th of October, 2026 | Modpage is WIP


About

What's new?

> Version 1.56b

  • Fixed crosshair bug
  • Fixed FOV bug

 

!!! WARNING !!!

This mod makes heavy use of flashing lights. Please be advised to play with caution.

 

Mallard Guard is a highly (extremely) customizeable parry mod inspired by various parry titles. It aims to redesign Minecraft's combat system with a focus on immersive and reactive feedback during combat interactions. I want to make sure it lives up to that and so I assure that the mod is being updated and constantly developed further. 

For simplicities sake, the mod has one main control and it's the ability to enter the guarding stance as I call it. You trigger the state by pressing or holding the keybind which defaults to mouse right-click. In this state, you cycle between Perfect Parry → Regular Parry → Guarding Block, all of which are configurable in duration and useability. 

It's no exaggeration to say most if not everything is configurable. The mod is still in its early stages and the level of customization I want to have is still undefineable, but I highly recommend you explore the configs!

While the mod runs without them, It is highly recommended to use it with the following:

 


Features

Parrying:

gif soon



Blocking:

gif soon

 

Shielding:

gif soon

 


Compatibility

Incompatible:

 

Incompatible:

  • Epic Fight - Never tested, but I highly doubt my mechanics fit at all with Epic Fight. My mod was intended for Better Combat afterall.
  • ImmediatelyFast - ImmediatelyFast breaks the various HUD elements that appear as effects on your screen. Turn off `hud_batching=true` to `false` to use.

 

Compatible:

 

Compatible:

  • Punchy - Explicit customization editor through the configs so you can create custom poses or specific weapon assignments.
  • EMF - Simple animation priority handling to avoid overlap. Tested with Fresh Animations: Player Extension
  • Better Combat - Simple animation priority handling to avoid overlap. Tested with both Better Combat and Better Mob Combat.
  • Simply Swords - Requires configuration of keybinds. Certain Mallard Guard configs can be tuned to better fit compatibility.
  • Shield Expansion - Disables Shield Expansion's mechanics in favor of Mallard Guard while still attempting to give its unique shields their own individual behavior.

 


FAQ

FAQ:

Q: Fabric?
A: Haven't started porting yet, but it is planned. Sometime after I add dedicated first and third person animations.

Q: 1.20.1?
A: After Terramity v1.0 releases and I make proper compatibility.

Q: 26.X?
A: Planned. Will support this version and higher sometime after the Fabric port's release.

Q: Modpacks?
A: Feel free to use the mod in your modpacks but credit me and this page where possible if you do.

 

mallardguard-1.56b.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-10-16 Get
mallardguard-1.56a.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-10-14 Get
mallardguard-1.54e.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-10-10 Get
mallardguard-1.54d.jar
MC Client, 1.21.1, NeoForge, Server
Beta 2026-10-09 Get
mallardguard-1.52a.jar
MC Client, 1.21.1, NeoForge, Server
Beta 2026-10-04 Get
mallardguard-1.50b.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-09-30 Get
mallardguard-1.51a.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-09-30 Get
mallardguard-1.20a.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-09-28 Get
mallardguard-1.22c.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-09-28 Get
mallardguard-1.00a.jar
MC Client, 1.21.1, NeoForge, Server
Release 2026-09-27 Get

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