This mod requires Curios API
This is a small mod that adds Rings, Amulets and Bracelets that have random potion and beacon effects.
There are four different rarities: Uncommon, Rare, Epic and Legendary. They have different amount of effects on them, which you can increase or decrease with config, by default Uncommon have one effect, Rare, Epic and Legendary have two effects. However Epic and Legendary also get one random Attribute each. Lastly Legendary gets one Legendary Potion Effect. Attributes and Legendary Effects can be disabled in config.
To get these Rings, Amulets and Bracelets all you have to do, is kill Hostile Mobs and explore the world to find chest. Legend says that there is a mysterious ring somewhere in the water, maybe someone will be lucky enough to fish it up someday.
IMPORTANT: Jewels from creative have no effects or attributes, and can't be upgraded. They are just a visual representation, of what you can get.
IMPORTANT: Datapacks made for 1.2.8 (1.16.5) and 1.1.7 (1.15.2) or earlier will break in newer versions
If you want to quickly check out this mod, or give jewels as rewards in your modpack, you can now easily give a player a jewel with either random rarity or with a specific rarity
Unsure what rarity drop config settings, that's implemented in the world or on the server? Use this command
Piglins can be annoying, wear a gold version of any of the jewels and they will become neutral. This can be disabled in the config.
Want to upgrade your old jewels to better rarity? Well now you can! Just use a Smithing Table to upgrade to the next tier. Upgrading a jewel resets it's durability.
When you wear any of the jewels, they loose 1 durability each second. You can disable durability completely in config, and change the durability values for Uncommon, Rare and Epic.
Feel free to use this in Modpacks
Special Thanks for language support:
No files available for download.