Local Difficulty Utilities is a lightweight utility mod that:
/ldu inhabited chunk get <target>Displays the inhabitedTime value of the target chunk.
/ldu inhabited chunk set <target> <time>Sets the targets inhabitedTime value.
/ldu inhabited region <x1> <z1> <x2> <z2> <dimension> <time>Sets all loaded chunks inhabitedTime values in-between the two coordinates at once.
/ldu inhabited cancelCancels any ongoing region commands.
restoreLocalDifficultly: trueIf true, the Local Difficulty entry in the F3 debug menu will be re-enabled so you can see the local difficulty and the day values. If the server doesn't also have this mod with inhabitedTime syncing enabled, then the local difficulty value will be wrong due. The day value will always be correct.
syncInhabitedOnF3: trueIf true, the server will respond to chunk sync requests when the client has the F3 debug menu open.
syncInhabitedOnNewChunk: trueIf true, the server will respond to chunk sync requests when the client enters a new chunk.
regionMaxChunks: 250001This is the maximum amount of chunks that can be edited at once with the region command.
regionBatchSize: 100This limits how many chunks the region command will try to edit per tick.
region command will only select and edit chunks that are loaded into the game's memory.