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LimitedLives is a Minecraft Forge mod that adds a limited lives system to your world, bringing a hardcore-like experience with configurable extra chances. Each player starts with a set number of lives, and every death costs one. When all lives are gone, consequences follow.
Works in both singleplayer and multiplayer — including LAN worlds via mods like Essential.
Every player starts with a configurable number of lives (default: 5). Each death decreases the count by one. When a player reaches zero lives, they face the configured consequence.
When the host runs out of lives, the world can be automatically deleted (configurable). If a guest connected via LAN or Essential runs out of lives, only that guest is kicked — the host and other players are unaffected.
Players who run out of lives are banned from the server (configurable). If banning is disabled, they are kicked instead.
A heart-based HUD displays remaining lives in the bottom-left corner of the screen. When lives exceed the default amount, it switches to a compact heart x number format. Position is fully configurable via the client config.
The mod supports four languages out of the box, automatically matching each player's Minecraft language setting:
All commands require operator permissions (level 2).
| Command | Description |
|---|---|
/lives set <player> <amount> |
Set a player's lives to an exact number |
/lives get <player> |
Check how many lives a player has |
/lives add <player> <amount> |
Add lives to a player |
/lives remove <player> <amount> |
Remove lives from a player |
/lives setall <amount> |
Set all online players' lives to the same amount |
All command feedback messages are fully translated into the four supported languages.
The mod uses two separate config files, one for server-side gameplay rules and one for client-side display preferences.
Location:
.minecraft/saves/<world_name>/serverconfig/limitedlives-server.tomlworld/serverconfig/limitedlives-server.tomlNote: Since this is a server-type config, it is generated per world. If you create a new world, a new config file with default values will be created. You can edit it before or after entering the world.
[limitedlives]
# Default number of lives a player starts with. (1 - 1000)
defaultLives = 5
# If true, players are banned when they run out of lives (dedicated server).
banOnDeath = true
# If true, the world is deleted when the player runs out of lives (singleplayer).
deleteWorld = true
Location: .minecraft/config/limitedlives-client.toml
This file is shared across all worlds and controls how the HUD looks on your screen. Each player can customize it independently.
[limitedlives]
# If true, the HUD will display the remaining lives.
showHUD = true
# Horizontal offset (from left) for the lives HUD. (0 - 1000)
hudOffsetX = 10
# Vertical offset (from bottom) for the lives HUD. (0 - 1000)
hudOffsetY = 20
Player lives are stored in limitedlives_data.json inside the world save folder (singleplayer) or the server root directory (dedicated server). Lives persist across sessions and are saved automatically.
| Minecraft | 1.20.1 |
| Mod Loader | Forge 47.4.0+ |
| Side | Both (required on client and server) |
| LAN / Essential | Fully compatible — guest players are handled independently from the host |
LimitedLives is ideal for players who want a hardcore-like challenge with the flexibility of multiple lives, and for server administrators looking to add a survival stakes system to their community.