
Tired of floating leaves after cutting down a tree? Leaf Decay Instant removes them immediately — no more ugly leaf blobs hovering in the sky.
/leafdecay set <option> <value>LeavesBlockNote: Commands require OP level 2. On multiplayer servers, use LuckPerms to restrict
/leafdecayto staff.
/leafdecay reload
/leafdecay set <option> <value>
Examples:
/leafdecay set chainDecay true
/leafdecay set chainDelay 3
/leafdecay set soundChance 0.5
/leafdecay set particleType composter
/leafdecay set extraSaplingChance 2.0
/leafdecay reload
Config file is created on first launch at config/instant_leaf_decay.json.
| Option | Type | Default | Description |
|---|---|---|---|
enabled |
bool | true |
Master toggle |
decayTicks |
int | 2 |
Ticks to wait before leaves decay |
| Option | Type | Default | Description |
|---|---|---|---|
particles |
bool | true |
Enable particle effects |
particleCount |
int | 8 |
Number of particles per decay |
particleType |
string | "block" |
"block", "composter", or "happy" |
| Option | Type | Default | Description |
|---|---|---|---|
sound |
bool | true |
Enable sound effects |
soundVolume |
float | 0.8 |
Volume (0.0 – 1.0) |
soundPitchMin |
float | 1.0 |
Minimum pitch |
soundPitchMax |
float | 1.2 |
Maximum pitch |
soundChance |
float | 0.3 |
Chance per leaf to play sound |
Supported sound IDs:
minecraft:block.grass.break, minecraft:block.azalea_leaves.break, minecraft:block.moss.break, minecraft:block.azalea.break, minecraft:block.flowering_azalea.break, minecraft:block.cherry_leaves.break, minecraft:block.sweet_berry_bush.break
| Option | Type | Default | Description |
|---|---|---|---|
chainDecay |
bool | false |
Enable cascading wave decay |
chainDelay |
int | 2 |
Spread factor (higher = slower wave) |
| Option | Type | Default | Description |
|---|---|---|---|
extraSaplingChance |
float | 0.0 |
Bonus sapling roll multiplier |
extraStickChance |
float | 0.0 |
Bonus stick roll multiplier |
extraAppleChance |
float | 0.0 |
Bonus apple roll (oak/dark oak only) |
| Option | Type | Default | Description |
|---|---|---|---|
blacklistedLeaves |
list | [] |
Block IDs to exclude |
disabledDimensions |
list | [] |
Dimension IDs to disable in |
| Option | Type | Default | Description |
|---|---|---|---|
requirePlayerNearby |
bool | false |
Only decay near players |
playerRadius |
float | 64.0 |
Player detection radius |
MIT — free to use, modify, and include in modpacks. No permission needed.