Mekanism addon with two multiblocks: a particle collider that turns items into Atomic Particles and back, and a Mass Energy Condenser that makes Atomic Particles from energy.
Early version. Balancing and recipes are placeholders and will change.
Collider
Flat rectangular ring of tube around a 3×3 air channel, 9×9 up to 64×64 blocks
Built from Collider Hull. Reactor Glass is allowed in the middle of each tube face.
One Collider Interface, plus any number of Collider Inputs and Outputs anywhere in the hull
Disintegrate mode: items → Atomic Particles
Synthesize mode: stored particles → the item selected in the GUI
Every item has a particle value, a minimum speed and an energy cost per operation
Speed depends on:
ring size
complete rings of Electromagnetic Coils (12 coils around one slice of the tube)
Mekanism Speed Upgrades (up to 8)
Higher speed = more operations per second = more power draw. If power runs short, it runs slower instead of stopping.
Internal particle storage (1M). Particles that don't fit in the output go into storage.
Inputs accept items, particles and FE, and pull power from adjacent blocks (e.g. energy cubes)
Outputs push items into adjacent pipes and inventories
3×3 tower, 5 blocks tall: Promethium Hull on the top and bottom layers, 3 layers of coils in between
Interface, Inputs and Outputs can replace any hull block
Uses FE and water; produces Atomic Particles and Mekanism Steam
Coil tiers (the lowest coil sets the tier):
Technetium: 1× particle rate
Americium: 2.5× particle rate, 2× energy and water use
Oganesson: 6× particle rate, 4× energy and water use
Heats up while powered without water or with a full steam tank. Explodes at 100% heat (can be disabled in the config).
Items
Atomic Particle
Promethium, Technetium, Americium and Oganesson Ingots. These can't be crafted; they're only obtainable by collider synthesis (speed 1200, 1500, 2500 and 4000).
Blocks
Collider Hull, Input, Output, Interface
Promethium Hull
Technetium, Americium and Oganesson Coils
Mass Energy Condenser Input, Output, Interface
Other
Red formation particles when a multiblock forms
JEI: 3D multiblock previews and all collider recipes (optional)
Ponder: build guides for both multiblocks (optional)
Config for speeds, energy use, coil tiers and the meltdown
Particle values are recipes, so they can be changed or extended with datapacks