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Jeremi’s Tensura is a large content expansion for Tensura: Reincarnated that adds original and anime-inspired skills, advanced progression paths, Constellation sponsorships, permanent contracts, custom combat mechanics, summonable entities, and powerful endgame abilities.
The mod focuses on giving players more ways to create unique builds while keeping its strongest powers locked behind:
Skill mastery
EP milestones
Evolutions
Awakening states
Boss kills
Special achievements
Probability
Character Comprehension
Sponsor Favor
Scenario completion
Unique ownership conditions
Many abilities use entirely custom mechanics instead of functioning as simple stat increases or potion effects.
Current development versions target Minecraft 1.21.1 with NeoForge and require Tensura: Reincarnated.
Numerous new Unique, Ultimate, and progression-based skills
Custom skill evolutions and unlock requirements
NPC Constellation sponsorship
Player-controlled Constellations
Permanent Sponsor and Incarnation contracts
Historical, Narrative, and Myth-grade progression
Sponsor Favor and automatic scenarios
Custom player-created scenarios
Sponsored abilities and Stigmas
Summonable Constellation manifestations
Custom manifestation AI
Custom models and skins
Boss bars and Myth-grade boss music
Sponsor interventions and death protection
Remote observation and projection
Constellation Domains
Sponsor shops and persistent storage
Special single-player acquisition routes
Creative-mode testing commands
Multiplayer and single-player support
Jeremi’s Tensura adds a large collection of abilities with their own passives, active skills, cooldowns, resource costs, mastery systems, evolutions, and special conditions.
Featured skills include:
False Mirage
Prideful Mirage
Evil Kitchen
Shrine of the Fallen
Collector
Adaptor
Equivalent Exchange
Divine Blessing
Od Laguna
Reader
The Oldest Dream
Regressor
The World
Made in Heaven
New Heaven
Janus
And many more
Several skills contain mechanics that cannot be reproduced through standard Tensura abilities.
Examples include:
Random dice rolls
Temporary invincibility
Body doubles and fake deaths
Adaptive resistances
Permanent skill acquisition
Skill copying
Ability trading
Domain-style attacks
Percentage-based damage
Death prevention
Time manipulation
Regression
Scenario creation
Permanent contracts
Custom selection menus
Special ownership restrictions
Many abilities can evolve after completing special requirements.
Possible evolution requirements include:
Reaching a specific EP value
Fully mastering the original skill
Defeating selected enemies
Defeating Demon Lord Seeds
Surviving fatal attacks
Using an ability successfully a required number of times
Rolling specific dice results
Obtaining skills through Collector
Completing exchanges
Becoming a True Demon Lord
Becoming a True Hero
Acquiring a Hero Egg
Fulfilling special story conditions
Examples include:
False Mirage → Prideful Mirage
Evil Kitchen → Shrine of the Fallen
Reader → The Oldest Dream
Progression through The World and Made in Heaven
Evolution progress can be checked through the appropriate /jeremistensura commands.
Creative-mode commands are also available for testing without completing the normal survival requirements.
False Mirage is a deception-focused Unique Skill built around misdirection, survival, and chance.
Its abilities include mechanics such as:
Aggro manipulation
Increased hostile encounters
Defensive barriers
Body doubles
Fake death
Temporary invincibility
A visible dice-roll system
Risk-and-reward self-damage
Roll-dependent cooldowns
Its evolution, Prideful Mirage, expands these mechanics and provides stronger defensive and deceptive abilities.
Evil Kitchen is a close- and mid-range offensive skill centered around cutting attacks, fire, and domain-style destruction.
Its abilities include:
Cleave and Dismantle-style attacks
Single and multi-slash modes
Charged ranged slashes
Percentage-based damage
Armor and resistance bypassing attacks
Flame-arrow attacks
Custom chants
Large explosions
World-cutting attacks
A destructive domain
Its evolution, Shrine of the Fallen, greatly expands its area control and repeated slash mechanics.
Collector specializes in acquiring abilities from other entities.
Its mechanics include:
Increased EP gain
Increased mastery gain
A passive chance to acquire abilities when attacked
An active ability-stealing attack
Temporary disruption of an enemy’s skill set
Progression based on successfully collected abilities
Restrictions still apply to protected, truly unique, Ultimate, and manifestation Authority abilities.
Adaptor is an Ultimate Skill centered around automatic defense and accumulated adaptations.
Instead of naturally acquiring normal Resistances or Nullifications, the user converts dangerous attacks into stored adaptations.
Features include:
Automatic damage adaptation
Temporary Resistances
A limited adaptation archive
Adaptation management
Defensive specialization
Temporary Nullification modes
Loading stored adaptations for later use
Adaptations reset under specific conditions such as death.
Equivalent Exchange allows abilities, resources, or other values to be traded according to its exchange mechanics.
Its progression is tied to:
Successful exchanges
Mastery
EP
Awakening conditions
The skill is designed to reward strategic use rather than direct combat alone.
Divine Blessing is a survival-focused ability with powerful defensive benefits.
Its evolution requirements include major accomplishments such as:
High mastery
EP progression
Defeating Demon Lord Seeds
Surviving otherwise fatal attacks
Reader allows the user to observe and understand information from entities and players.
Depending on progression, it can provide:
Entity information
Player information
Ability analysis
Character Comprehension
Skill copying
Bookmark functionality
Progress toward The Oldest Dream
The Oldest Dream is one of the mod’s strongest progression-based skills.
Its abilities include:
Permanent skill copying through Bookmark
Access to the Creator skill-selection menu
Advanced appraisal
Story-based defenses
Partial ability Nullification
Death prevention
Entity freezing
Remote observation
Sponsor mechanics
Regressor sponsorship
Probability-based authorities
Bookmark opens a proper Creator menu instead of printing an excessively large ability list into chat.
The Oldest Dream is protected by special ownership rules and cannot be acquired through ordinary skill pools.
Regressor allows its holder to return after death while preserving important parts of their progression.
Its systems include:
Regression after death
Regression counters
Special progression restoration
Sponsor interactions
Companion support
Limited Group Regression
Special single-player acquisition
Regression does not require the continued approval of a Sponsor. Once the player has legitimately acquired Regressor, the holder controls their own fate.
In a single-player world, a player with at least 5,000,000 EP becomes eligible for a special Sponsorless Regressor contract.
The game performs a 1% contract check every minute while the player remains eligible.
Creative-mode commands can also grant the contract immediately for testing.
The holder of The Oldest Dream may bestow Regressor upon only one permanent Incarnation.
The Oldest Dream may also sponsor itself with Regressor, but doing so requires permanently relinquishing The Oldest Dream.
No other normal skill can be self-sponsored.
Od Laguna can grant eligible Unique Skills from the mod’s registered skill pool.
Its selection system excludes abilities that should not be naturally obtainable, including:
Restricted progression skills
Evolution-only skills
Truly Unique abilities
Special ownership abilities
Skills requiring dedicated contracts
Skills that would bypass their intended progression path
This prevents abilities such as The Oldest Dream or other protected skills from appearing as ordinary random rewards.
Players may receive permanent sponsorship offers from powerful NPC Constellations.
The Constellation becomes the player’s Sponsor, while the player becomes its Incarnation.
An NPC Sponsor can provide:
Starting abilities
Sponsor-specific scenarios
Favor progression
Additional abilities
Exclusive Stigmas
Gifts
Interventions
Personality-based messages
A summonable combat manifestation
NPC Sponsor contracts are permanent unless removed by an administrator.
A player cannot simultaneously have an NPC Sponsor and a player Sponsor.
Natural Sponsor offers begin at specific EP milestones.
| Offer stage | Requirement |
|---|---|
| First hand | 100,000 EP |
| Second hand | 200,000 EP after declining the first hand |
| Final hand | 400,000 EP after declining the second hand |
Declining every offer in the final hand permanently disables natural offers unless an administrator resets the selection.
The number of offers depends on total playtime.
| Total playtime | Number of offers |
|---|---|
| Less than 2 Minecraft days | 5 |
| 2–5 Minecraft days | 4 |
| 5–10 Minecraft days | 3 |
| More than 10 Minecraft days | 2 |
General selection chances are:
60% Historical-grade
30% Narrative-grade
10% Myth-grade
A Constellation that appeared in an earlier hand cannot appear again in a later hand.
The offer does not reveal the Constellation’s complete ability package, scenario path, or final Stigma before acceptance.
/jeremistensura sponsor offers
/jeremistensura sponsor view <constellation>
/jeremistensura sponsor accept <constellation>
/jeremistensura sponsor decline <constellation>
/jeremistensura sponsor status
Sleeping Lady of the Brocade
Bald General of Justice
Dog Who Threw Himself Into the Flames
Guam Divine Doctor
Defense Master
Goryeo’s First Sword
Historical Constellations generally focus on specialized support such as healing, justice, defense, swordsmanship, fire, or negotiation.
Mass Production Maker
Queen of the Darkest Spring
Demon-like Judge of Fire
Abyssal Black Flame Dragon
Supreme God of Light
Prisoner of the Golden Headband
Narrative Constellations provide stronger ability packages, custom manifestation skins, boss bars, and exclusive Stigmas.
Father of the Rich Night
Scribe of Heaven
Lightning Throne
Most Ancient Liberator
Myth-grade Constellations provide the strongest scenarios, abilities, manifestations, and Mythical Authorities.
After accepting an NPC Sponsor, players periodically receive Sponsor-specific scenarios.
A new scenario is normally offered every 2–4 Minecraft days.
Possible objectives include:
Defeating monsters
Defeating bosses
Defeating meaningful player opponents
Increasing EP
Surviving for a set duration
Remaining below a selected HP threshold
Travelling a required distance
Completing Sponsor-themed objectives
The selected objective is influenced by the Sponsor’s personality.
For example:
Combat-focused Sponsors prefer difficult battles.
Healing-focused Sponsors prefer survival objectives.
Destructive Sponsors prefer elimination and boss scenarios.
Strategic Sponsors may offer less direct objectives.
Possible rewards include:
EP
Current MP
Items
Permanent Sponsor abilities
Favor
Manifestation progression
Possible penalties include:
Temporary Weakness
EP loss
Current MP loss
Long ability cooldowns
Random NPC scenarios do not permanently delete the player’s skills.
/jeremistensura sponsor scenario view
/jeremistensura sponsor scenario accept
/jeremistensura sponsor scenario decline
Players may also periodically request a new scenario or suggest a reward.
/jeremistensura sponsor request scenario
/jeremistensura sponsor request scenario reward <reward>
Each NPC Sponsor tracks Favor from -1,000 to 1,000.
Favor represents the Sponsor’s opinion of its Incarnation.
Favor can increase by:
Completing scenarios
Defeating bosses
Defeating meaningful opponents
Mastering abilities
Reaching awakening milestones
Performing actions matching the Sponsor’s personality
Favor can decrease by:
Failing scenarios
Declining scenarios
Disappointing the Sponsor
Losing a summoned manifestation
Declining a scenario removes a small amount of Favor.
| Favor | Unlock |
|---|---|
| 500 | Secondary Sponsor ability |
| 750 | Sponsor intervention requests |
| 1,000 | Final Stigma or signature reward |
Favor and reward requests are managed through /jeremistensura sponsor request favor.
A sufficiently developed Incarnation can temporarily summon their NPC Sponsor into the world.
Manifestations:
Follow their Incarnation
Protect their Incarnation
Attack enemies targeting their Incarnation
Use Sponsor-specific abilities
Use grade-specific combat AI
Follow their owner between dimensions
Provide no normal XP, EP, souls, items, or farmable drops
Cannot have protected Authorities stolen
Cannot have their full loadout permanently copied
Only one manifestation may be active for a player at a time.
/jeremistensura sponsor manifest summon
/jeremistensura sponsor manifest dismiss
/jeremistensura sponsor manifest status
Short aliases are also available:
/jeremistensura sponsor summon
/jeremistensura sponsor dismiss
Requirements:
300 Favor
10,000 Probability
5 completed Sponsor scenarios
Historical manifestations last for up to five minutes.
They use a stable combat body, display a custom Constellation name, and do not have a boss bar.
They are designed as powerful companions rather than raid-boss-style entities.
Requirements:
600 Favor
50,000 Probability
10 completed Sponsor scenarios
At least one completed Narrative Scenario
Narrative manifestations last for up to seven minutes.
They include:
Custom humanoid models
Custom skins
Purple boss bars
Exclusive Stigma attacks
Advanced combat combinations
Sponsor-specific AI
Narrative Stigmas include:
| Constellation | Stigma |
|---|---|
| Mass Production Maker | Industrial Replication |
| Queen of the Darkest Spring | Authority of the Underworld |
| Demon-like Judge of Fire | Flames of Judgment |
| Abyssal Black Flame Dragon | Abyssal Dragon Flame |
| Supreme God of Light | Divine Radiance |
| Prisoner of the Golden Headband | Unrestrained Heaven |
Requirements:
1,000 Favor
250,000 Probability
20 completed Sponsor scenarios
At least one completed Mythical Scenario
At least 10,000,000 EP
Summoning a Myth-grade manifestation consumes the accumulated 1,000 Favor.
Myth-grade manifestations last for up to ten minutes and include:
Enlarged custom models
Custom skins
Gold boss bars
Server-wide arrival messages
Mythical Authorities
Multi-phase combat AI
A final intervention phase
One Incarnation death rejection per summon
Mythical Authorities include:
| Constellation | Authority |
|---|---|
| Father of the Rich Night | Dominion of the Dead |
| Scribe of Heaven | Heavenly Record |
| Lightning Throne | Sovereignty of the Sky |
| Most Ancient Liberator | Freedom Beyond Heaven |
Each Myth-grade manifestation has its own boss theme.
| Constellation | Theme |
|---|---|
| Father of the Rich Night | Final Night Vault |
| Scribe of Heaven | The Sky Kneels |
| Lightning Throne | Final Record |
| Most Ancient Liberator | Heaven Cannot Chain Me |
The music:
Plays for players within 50 blocks
Starts when a player enters the radius
Stops when a player leaves
Repeats while the manifestation remains active
Stops when the manifestation dies
Stops when it despawns
Stops when its duration expires
Stops when manually dismissed
Uses Minecraft’s Music volume setting
Losing a manifestation has consequences.
Depending on its grade, defeat may cause:
Favor loss
Probability loss
Weakness
Long summon cooldowns
A complete Favor reset
Myth-grade defeat carries the greatest penalty and triggers a server-wide withdrawal message.
Safely dismissing a manifestation or allowing its duration to expire causes a much shorter cooldown.
Players can ascend into Constellations by reaching high maximum EP values.
| Grade | EP requirement | Maximum Incarnations |
|---|---|---|
| Historical-grade | 5,000,000 EP | 1 |
| Narrative-grade | 10,000,000 EP | 3 |
| Mythical-grade | 25,000,000 EP | 7 |
A player who already has an NPC Sponsor requires 7,500,000 EP to unlock Historical-grade.
Unlocked grades remain permanently available even if the player later spends or loses EP.
After becoming a Constellation, the player can choose a Sponsor alias.
/jeremistensura nick <alias>
The alias is used when interacting with Incarnations.
Aliases are normally permanent once selected.
Certain lore-important names are protected and require their matching abilities or ownership conditions. Examples include:
The Oldest Dream
The Most Ancient Dream
The Great Plotter
Secretive Plotter
Players may choose which unlocked grade they display, but their permissions always use their highest truly unlocked grade.
/jeremistensura constellation status
/jeremistensura nick rank historical-grade
/jeremistensura nick rank narrative-grade
/jeremistensura nick rank mythical-grade
Player Constellations can create permanent contracts with other players.
/jeremistensura contract <player> <ability_id>
The target may accept or decline:
/jeremistensura contract accept
/jeremistensura contract decline
The target sees the Sponsor’s alias but does not learn the offered ability before accepting.
After acceptance:
The target becomes the Sponsor’s permanent Incarnation
The Sponsor pays the EP cost
The Incarnation pays nothing
The offered ability is granted permanently
Sponsored abilities are restored after unintended removal
The Incarnation cannot accept another permanent Sponsor
General self-sponsorship is prohibited.
The Oldest Dream’s Regressor contract is the special exception.
The types of abilities a Sponsor may bestow depend on their Constellation grade.
May bestow:
Common Skills
Magic
May additionally bestow:
Extra Skills
Resistances
May additionally bestow:
Intrinsic Skills
Nullifications
The Sponsor must personally possess the selected ability.
Unique and Ultimate Skills cannot normally be granted permanently through a standard contract.
Battlewill abilities are no longer available for newly created contracts. Older sponsored Battlewill abilities remain supported for existing saves.
The initial sponsored ability normally costs:
5 × the ability’s MP acquisition cost
Additional sponsored abilities normally cost:
10 × the ability’s MP acquisition cost
Resistances and Nullifications use fixed EP prices.
Additional abilities can be granted through:
/jeremistensura incarnation <player> sponsor <ability_id>
Player Constellations may create custom scenarios for their Incarnations.
/jeremistensura incarnation <player> quest create
This opens a server-controlled scenario editor.
Sponsors can configure:
Objective category
Exact objective
Target
Required amount
Deadline
Difficulty
Visible or hidden objectives
Rewards
Temporary reward duration
Failure penalties
Collected-item destination
Repeatability
Multiple stages
Party delivery
Possible objectives include:
Defeating monsters
Defeating players
Defeating bosses
Defeating selected entity types
Surviving
Remaining below a health threshold
Taking damage without dying
Gaining EP
Reaching an EP milestone
Gaining mastery
Mastering a skill
Learning an ability
Evolving race
Becoming a Demon Lord Seed
Becoming a True Demon Lord
Becoming a True Hero
Travelling a required distance
Entering a dimension
Finding a biome
Discovering a structure
Collecting items
Collecting souls
Using a selected skill
Killing with a selected skill
Winning without healing
Winning without Ultimate Skills
Winning while having lower EP
Narrative and Mythical Sponsors can create hidden scenarios.
Narrative-grade also unlocks:
Repeatable scenarios
Party scenarios
Multi-stage scenarios
Each Incarnation may have a maximum of two offered or active custom scenarios at once.
Custom scenario rewards are removed from the Sponsor when the scenario is created and placed into escrow.
Possible rewards include:
EP
Current MP
Items
Experience
Utility effects
Temporary abilities
Permanent abilities
Rewards are refunded if the Incarnation declines before the scenario begins.
Once accepted, the reward remains committed. Failing the scenario or having the Sponsor cancel it may forfeit the reward.
Failure penalties are always displayed before acceptance.
Constellations may directly assist their Incarnations.
Available interventions include:
Healing
MP restoration
Barriers
Temporary buffs
Teleportation
Cooldown removal
Item delivery
Temporary Resistances
Temporary Nullifications
Temporary abilities
Death prevention
Interventions normally cost EP, but supported interventions may also be paid for using Probability.
Example commands:
/jeremistensura incarnation <player> intervene heal
/jeremistensura incarnation <player> intervene barrier
/jeremistensura incarnation <player> intervene teleport
/jeremistensura incarnation <player> intervene death
Narrative and Mythical Sponsors can temporarily observe an Incarnation from a distance.
/jeremistensura incarnation <player> spectate
/jeremistensura observation return
Narrative and Mythical Sponsors may project themselves near an Incarnation using a constructed vessel.
/jeremistensura incarnation <player> project
/jeremistensura projection return
Narrative projection uses an orichalcum vessel.
Mythical projection uses a hihiirokane vessel.
If the vessel is destroyed, the Sponsor loses a percentage of their EP. Returning manually avoids this penalty.
Mythical-grade player Constellations gain access to additional powers.
These include:
Five-minute player manifestations
Chosen Incarnations
Recall
Sponsor Domains
Temporary Ultimate Skill rewards
Stronger interventions
Death protection
Scenario-exclusive bosses
Mythical scenario announcements
A Mythical Sponsor may permanently select one Chosen Incarnation.
Benefits include:
Reduced sponsored ability prices
Permanent health information
Low-health warnings
Increased mastery gain
Free daily intervention or death protection
Increased Mythical scenario rewards
Access to temporary Ultimate Skill rewards
The Oldest Dream’s sponsored Regressor automatically becomes its Chosen Incarnation.
Sponsors have access to persistent storage for items collected through scenarios.
/jeremistensura shop storage
/jeremistensura shop withdraw <item> <count>
Sponsors may also sell items to their Incarnations for EP.
/jeremistensura shop add <ep-price>
/jeremistensura shop list
/jeremistensura shop remove <id>
Incarnations can browse and purchase from their online Sponsor.
/jeremistensura shop view
/jeremistensura shop buy <id>
Players can unlock and equip special titles based on their actions as Sponsors.
Examples include:
Sponsor of a Hero
Patron of Calamity
One Who Defied Death
Collector of Stories
Maker of Kings
Cruel Constellation
Benevolent Constellation
Watcher Beyond the Stars
Title commands:
/jeremistensura title list
/jeremistensura title set <title>
/jeremistensura title none
Several advanced abilities and Constellation systems use custom resources.
Probability is used for:
Constellation manifestations
Sponsor interventions
Mythical authorities
Recall
Reader and The Oldest Dream mechanics
Other reality-altering abilities
Character Comprehension represents how thoroughly Reader-related abilities understand a target.
It is used for:
Advanced appraisal
Skill analysis
Copying conditions
Reader progression
The Oldest Dream’s observation systems
Commands are available for checking and administratively managing both systems.
Jeremi’s Tensura includes commands for:
Obtaining progression skills
Checking evolution requirements
Creating Sponsor contracts
Accepting or declining contracts
Viewing NPC Sponsor offers
Managing Favor
Accepting Sponsor scenarios
Creating custom scenarios
Sponsoring additional abilities
Inspecting Incarnations
Choosing Constellation aliases
Managing Probability
Managing Character Comprehension
Reader copying
Regression
Group Regression
Summoning manifestations
Opening Sponsor shops
Creative-mode testing
Administrative resets
Most commands include player, entity, item, or ability suggestions to make them easier to use.
The main command root is:
/jeremistensura
Jeremi’s Tensura is designed to work in both multiplayer and single-player worlds.
Systems that would normally require another player include alternate acquisition methods where necessary.
Examples include:
Sponsorless single-player Regressor contracts
Creative-mode contract commands
Creative progression commands
NPC Constellation sponsorship
NPC-generated scenarios
Summonable Sponsor manifestations
Player Sponsorship and custom scenarios provide additional multiplayer progression without making the main skill content unusable in single-player.
Jeremi’s Tensura is not a standalone mod.
You need:
The supported version of Minecraft
NeoForge
Tensura: Reincarnated
Any dependencies required by Tensura: Reincarnated
Jeremi’s Tensura
Place the required .jar files inside the Minecraft mods folder.
Always verify that every installed mod targets the same Minecraft and NeoForge version.
This mod is an expansion for Tensura: Reincarnated.
Some abilities are intentionally extremely powerful.
Endgame abilities require significant progression.
NPC and player Sponsorship contracts are designed to be permanent.
Protected skills cannot be acquired through ordinary copying systems.
Manifestations do not provide farmable progression rewards.
Some commands require operator permission.
Creative commands are intended for testing.
Back up important worlds before installing development builds.
Features, balancing, models, effects, costs, and requirements may change during development.
Jeremi’s Tensura contains original concepts and abilities inspired by several anime, manga, novels, and games, including:
That Time I Got Reincarnated as a Slime
Omniscient Reader’s Viewpoint
Jujutsu Kaisen
JoJo’s Bizarre Adventure
Re:Zero
Solo Leveling
Other fictional works and original concepts
Jeremi’s Tensura is a fan-made project and is not officially affiliated with the creators or rights holders of the works that inspired it.