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Interactio - In-World Crafting with Datapacks!

A set of utilities to add in-world crafting recipes through datapacks.
by MaxNeedsSnacks
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3,308,437 downloads
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Updated Jun 30, 2026
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If you are on 1.15: Mod versions >= 2.0.0 require MixinBootstrap or some other way to load Mixins into Forge!

 

This mod lets you use datapacks and json recipes to add various different types of "in-world" crafting recipes to the game -- recipes that require the player to interact with the world in some way, shape or form.

It also comes with integrated recipe support for Just Enough Items!

 

Current Recipe Types:

  • Fluid to Item Crafting -- Toss a set of items into a fluid and turn them into something else (Think AE2 Fluix Crystals, for example). Can also be set to consume the fluid catalyst at a certain chance.
  • Fluid Transformation Crafting -- Transform a fluid into another one by throwing items into it. Can be set to consume or not consume item catalysts.
  • Item Exploding -- Blow up a set of items and receive something else in return!  Can be set to have a certain chance of success so that it doesn't always produce an output.
  • Block Exploding -- Transform a block in the world into another one by blowing it up! May have a success chance attached to it as well.
  • Item Lightning Channeling -- Channel the raw power of 1.21 gigawatts into a set of items and watch them turn into something else!
  • Item Anvil Smashing -- Slam an anvil onto a set of items ACME-style and compress them into something else! 

 

If you need any guides on how to create recipes, there are some handy examples on the Wiki as well to get you started (WIP, better documentation is coming soon, of course)

 

Icons and illustrations in this mod are courtesy of Lorc from game-icons.net and are registered under a CC-BY-3.0 license.

No files available for download.

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