This mod integrates a highly configurable coordinate overlay as an in-world mechanic, allowing it to only be visible as long as the player has a compass. In addition, it offers a similar overlay for clocks, showing the time of day.
Coordinate overlays for the player's X and Z coordinates are visible whenever the player has a compass in their inventory, including in a bundle.
When a player additionally has an item that displays depth, like a Supplementaries Altimeter or a Depth Gauge from mods like Caverns & Chasms or Spelunkery, the Y coordinate value is shown as well. If no item is available, a compass item is sufficient to show the overlay.
An overlay displaying the current time of day is displayed whenever the player has a clcok in their inventory, including in a bundle.
When a player additionally has an item that displays the weather, like a Caverns & Chasms Barometer, the weather is shown as well. If no item is available, a clock item is sufficient to show the overlay.
The mod has support for Spelunkery, Caverns & Chasms, and Supplementaries items out of the box. For other mods, items can be added to the mod's various config options.
An overlay displaying wind intensity and direction is displayed whenever the player has a gust gauge in their inventory, including in a bundle.
The concept for this mod came from a prototype by nöelle for Raspberry Flavoured. I took this concept and iterated on it in my mod, Raspberry Core, before finalizing it here as Immersive Overlays.
Textures and mod icon are also by nöelle.
Textures for Temperature Overlays and Season Overlays by ProbablyEkho.
Textures for No Man's Land, Abundant Atmosphere, and New World biome overlays by KevBo.