To insert coordinates, simply type the keyword (also known as an 'alias'), then press the Tab key.
By default, the following aliases are available:
here - the player's coordinates, formatted as x y zhere, - as above, formatted as x,y,zthere - the coordinates of the block that the player is looking at, formatted as x y zthere, - as above, formatted as x,y,zThe mod can be configured via a Cloth Config options UI, accessible via ModMenu or the mod list.
HereNThere uses a placeholder system, so in addition to the basic aliases enabled by default, you can add aliases for a range of other values. Currently, the following placeholders are available:
%pos%35 -14 183.%lpos% - gets the position of the block that the player is looking at.%posd% - gets the player's precise position as a 3D decimal vector.%pos,% - alters the delimiter between values to ,.%pos^1.3^^-2% - alters the position according to the caret modifiers (distance left, up and
forwards relative to the player's facing angle).%x%35.%ly% - gets the Y coordinate of the block that the player is looking at.%zd% - gets the precise coordinate as a decimal.%x+5, %x*7.4 - performs a single operation ([+-*/]) on the value.%facing%1 e.g.
-0.092361,-0.489725,-0.866971.%facing,% - modifies the delimiter between values to ,.%facing+14% - performs a single scalar operation ([+-*/]) on the vector.%target-id%%name%%dimension%minecraft:overworld.%dimension-path%%dimension% but only the path - that is, only the value after the :.This list may be expanded in future development.