Structure upgrades may take a few minutes to process — check the logs if something seems stuck
Structures do not yet clean up their associated entities when upgrading
If structures are not upgrading, try increasing your render distance
Use /hbStructures getDetails (no arguments) to inspect the nearest structure's current state **
Overview
HB's Structures Over Time is a Minecraft mod that allows structures to grow and evolve into other structures over the course of your game. This creates extremely dynamic worlds — where late-game structures don't appear until you're properly equipped, and where the world never feels cluttered by structures you aren't ready for yet.
Why You Might Want This Mod
Change modded structures into other modded structures over time, triggered by item or dimension-based conditions
Restrict late-game structures from spawning until the player is later into the game
Make certain structures only appear under special conditions — like at night
Main Features - Optional Upgrade triggers
Use the JSON config file (launch a new world or see me github file) to map certain structures and their progression plan
Conditions that Prevent Structure Upgrades
Future Features
Support for dimensions beyond the Overworld
Cyclic upgrades — the final stage reverts back to the first
Unique upgrades — a structure upgrades only once per world, making it a unique landmark
Configuration
The JSON config controls what structures upgrade and when
The **TOML ** sets default values referenced by the JSON