You've got a village, a pickaxe and far too much free time? The Hunters' Guild pays in cold, hard emeralds. Fill its contracts, earn its trust, and pour your gold into fully automatic wood machines. From odd jobs to a forestry empire.
Place a Contract Table near a village and an unemployed villager will claim it, becoming a Bounty Hunter. Right-click him to open his board.
He always offers three contracts, one of each kind:
70 contracts in all, on a sliding scale of difficulty. Every draw is different: you'll never see the same board twice.
Accepting a contract costs 1 emerald and hands you a bounty voucher. That voucher is your contract: it carries your progress wherever you go. Lose it, and you lose everything.
Hold it and right-click into thin air: a notepad pins itself to the side of your screen and tracks your progress live. For delivery contracts it even counts the items in your inventory as you pick them up.
Bring it back to your Contract Table to collect.
Below the ordinary contracts, the board posts two special bounties that run on real-world time:
They rotate on their own, are the same for every player, and sidestep the Hunter's cooldown entirely. One rule only: one per period — and the clock never stops, not even with the server shut down.
Every bounty you turn in deepens your bond with the Hunter who issued it. The more he trusts you, the better he pays:
Trust is earned one villager at a time: stay loyal to a single Hunter, or build a network. Both have advancements waiting.
The Machines tab of the Contract Table sells three automatons. They cost trust as much as emeralds, and chain together with plain hoppers.
The Woodcutter knows a tree from your house: it only touches trunks that are genuinely leafy.
Everything is tuned in config/guildcraft.json, no recompiling: reward scaling, trust tiers, machine prices, cooldowns, automation speed, maximum density per chunk. The contracts themselves are datapack JSON files — add your own and they load automatically.
Singleplayer and multiplayer. 100% vanilla-looking GUIs, no exotic textures, no performance mods required.