Fungal Hazard is a post-apocalyptic mod centered on a fungal infection theme, featuring various infected mobs. It emphasizes immersion, enjoyable combat, and ease of entry for new players.
Need Sona Survival 101 and Geckolib.
Fungal Hazard is currently in the beta phase and has added three types of infected creatures so far.
Q: How can I modify mob spawning?
A: This mod uses vanilla datapack format to control all mob spawning. To customize or remove spawns, modify the files under:data/fungal_hazard/forge/biome_modifier
Q: Does the mod support emissive textures?
A: Yes, the mod supports vanilla-style resource packs. Currently, only some infected creatures use emissive textures. More variants and better resource pack compatibility are planned.
Q: Does it support equipment rendering?
A: Humanoid entities support handheld item rendering. However, default item generation on infected entities has been disabled. Armor rendering is not yet supported, but it's planned for future updates.
Q: Can I include this mod in a modpack or server?
A: Yes, you are free to include it in non-commercial modpacks and servers. For commercial use (e.g., paid modpacks or monetized servers), please obtain permission from the author.