FTB Team Bases is a replacement in MC 1.21.1 for earlier base management mods, including FTB Team Dimensions, FTB Team Islands and FTB Dungeons. It will ultimately include functionality from all of those. Planned functionality includes:
ftbteambases:bases by default)The mod is driven by base definition files, which are JSON files in a custom datapack (<mod-id>/ftb_base_definitions/*.json). Each definition file is a template from which a live team base is created. Every live team base has a 1:1 association with an FTB Teams team; when FTB Team Bases is loaded, teams can only be created by creating a base, and when a team is disbanded, players will be ejected from that base, and the base archived.
Four default base definition files are shipped with the mod, although none of these will be displayed as GUI options when creating a base, unless you're running the mod in a development instance (from an IDE), or you've set show_dev_mode to true in the client config.
See our developer documentation in our projects README.md
All Rights Reserved to Feed The Beast Ltd. Source code is visible source, please see our LICENSE.md for more information. Any Pull Requests made to this mod must have the CLA (Contributor Licence Agreement) signed and agreed to before the request will be considered.